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- /**************************************************************************/
- /* os_ios.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef OS_IOS_H
- #define OS_IOS_H
- #ifdef IOS_ENABLED
- #import "ios.h"
- #import "joypad_ios.h"
- #import "drivers/coreaudio/audio_driver_coreaudio.h"
- #include "drivers/unix/os_unix.h"
- #include "servers/audio_server.h"
- #include "servers/rendering/renderer_compositor.h"
- #if defined(RD_ENABLED)
- #include "servers/rendering/rendering_device.h"
- #if defined(VULKAN_ENABLED)
- #import "rendering_context_driver_vulkan_ios.h"
- #endif
- #endif
- class OS_IOS : public OS_Unix {
- private:
- static HashMap<String, void *> dynamic_symbol_lookup_table;
- friend void register_dynamic_symbol(char *name, void *address);
- AudioDriverCoreAudio audio_driver;
- iOS *ios = nullptr;
- JoypadIOS *joypad_ios = nullptr;
- MainLoop *main_loop = nullptr;
- virtual void initialize_core() override;
- virtual void initialize() override;
- virtual void initialize_joypads() override {
- }
- virtual void set_main_loop(MainLoop *p_main_loop) override;
- virtual MainLoop *get_main_loop() const override;
- virtual void delete_main_loop() override;
- virtual void finalize() override;
- bool is_focused = false;
- CGFloat _weight_to_ct(int p_weight) const;
- CGFloat _stretch_to_ct(int p_stretch) const;
- String _get_default_fontname(const String &p_font_name) const;
- static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
- void deinitialize_modules();
- public:
- static OS_IOS *get_singleton();
- OS_IOS();
- ~OS_IOS();
- void initialize_modules();
- bool iterate();
- void start();
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual Vector<String> get_system_fonts() const override;
- virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
- virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
- virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, GDExtensionData *p_data = nullptr) override;
- virtual Error close_dynamic_library(void *p_library_handle) override;
- virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional = false) override;
- virtual String get_name() const override;
- virtual String get_distribution_name() const override;
- virtual String get_version() const override;
- virtual String get_model_name() const override;
- virtual Error shell_open(const String &p_uri) override;
- virtual String get_user_data_dir() const override;
- virtual String get_cache_path() const override;
- virtual String get_temp_path() const override;
- virtual String get_locale() const override;
- virtual String get_unique_id() const override;
- virtual String get_processor_name() const override;
- virtual void vibrate_handheld(int p_duration_ms = 500, float p_amplitude = -1.0) override;
- virtual bool _check_internal_feature_support(const String &p_feature) override;
- void on_focus_out();
- void on_focus_in();
- void on_enter_background();
- void on_exit_background();
- };
- #endif // IOS_ENABLED
- #endif // OS_IOS_H
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