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- /**************************************************************************/
- /* filesystem_dock.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef FILESYSTEM_DOCK_H
- #define FILESYSTEM_DOCK_H
- #include "editor/dependency_editor.h"
- #include "editor/editor_file_system.h"
- #include "editor/file_info.h"
- #include "editor/plugins/script_editor_plugin.h"
- #include "editor/script_create_dialog.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/control.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/menu_button.h"
- #include "scene/gui/split_container.h"
- #include "scene/gui/tree.h"
- class CreateDialog;
- class EditorDirDialog;
- class ItemList;
- class LineEdit;
- class ProgressBar;
- class SceneCreateDialog;
- class ShaderCreateDialog;
- class DirectoryCreateDialog;
- class EditorResourceTooltipPlugin;
- class FileSystemTree : public Tree {
- virtual Control *make_custom_tooltip(const String &p_text) const;
- };
- class FileSystemList : public ItemList {
- GDCLASS(FileSystemList, ItemList);
- bool popup_edit_commited = true;
- VBoxContainer *popup_editor_vb = nullptr;
- Popup *popup_editor = nullptr;
- LineEdit *line_editor = nullptr;
- virtual Control *make_custom_tooltip(const String &p_text) const override;
- void _line_editor_submit(const String &p_text);
- void _text_editor_popup_modal_close();
- protected:
- static void _bind_methods();
- public:
- bool edit_selected();
- String get_edit_text();
- FileSystemList();
- };
- class FileSystemDock : public VBoxContainer {
- GDCLASS(FileSystemDock, VBoxContainer);
- public:
- enum FileListDisplayMode {
- FILE_LIST_DISPLAY_THUMBNAILS,
- FILE_LIST_DISPLAY_LIST
- };
- enum DisplayMode {
- DISPLAY_MODE_TREE_ONLY,
- DISPLAY_MODE_VSPLIT,
- DISPLAY_MODE_HSPLIT,
- };
- enum Overwrite {
- OVERWRITE_UNDECIDED,
- OVERWRITE_REPLACE,
- OVERWRITE_RENAME,
- };
- private:
- enum FileMenu {
- FILE_OPEN,
- FILE_INHERIT,
- FILE_MAIN_SCENE,
- FILE_INSTANTIATE,
- FILE_ADD_FAVORITE,
- FILE_REMOVE_FAVORITE,
- FILE_SHOW_IN_FILESYSTEM,
- FILE_DEPENDENCIES,
- FILE_OWNERS,
- FILE_MOVE,
- FILE_RENAME,
- FILE_REMOVE,
- FILE_DUPLICATE,
- FILE_REIMPORT,
- FILE_NEW,
- FILE_SHOW_IN_EXPLORER,
- FILE_OPEN_EXTERNAL,
- FILE_OPEN_IN_TERMINAL,
- FILE_COPY_PATH,
- FILE_COPY_ABSOLUTE_PATH,
- FILE_COPY_UID,
- FOLDER_EXPAND_ALL,
- FOLDER_COLLAPSE_ALL,
- FILE_NEW_RESOURCE,
- FILE_NEW_TEXTFILE,
- FILE_NEW_FOLDER,
- FILE_NEW_SCRIPT,
- FILE_NEW_SCENE,
- CONVERT_BASE_ID = 1000,
- };
- HashMap<String, TreeItem *> folder_map;
- HashMap<String, Color> folder_colors;
- Dictionary assigned_folder_colors;
- FileSortOption file_sort = FileSortOption::FILE_SORT_NAME;
- VBoxContainer *scanning_vb = nullptr;
- ProgressBar *scanning_progress = nullptr;
- SplitContainer *split_box = nullptr;
- VBoxContainer *file_list_vb = nullptr;
- int split_box_offset_h = 0;
- int split_box_offset_v = 0;
- HashSet<String> favorites;
- Button *button_dock_placement = nullptr;
- Button *button_toggle_display_mode = nullptr;
- Button *button_reload = nullptr;
- Button *button_file_list_display_mode = nullptr;
- Button *button_hist_next = nullptr;
- Button *button_hist_prev = nullptr;
- LineEdit *current_path_line_edit = nullptr;
- HBoxContainer *toolbar2_hbc = nullptr;
- LineEdit *tree_search_box = nullptr;
- MenuButton *tree_button_sort = nullptr;
- LineEdit *file_list_search_box = nullptr;
- MenuButton *file_list_button_sort = nullptr;
- PackedStringArray searched_tokens;
- Vector<String> uncollapsed_paths_before_search;
- TextureRect *search_icon = nullptr;
- HBoxContainer *path_hb = nullptr;
- FileListDisplayMode file_list_display_mode;
- DisplayMode display_mode;
- DisplayMode old_display_mode;
- PopupMenu *file_list_popup = nullptr;
- PopupMenu *tree_popup = nullptr;
- DependencyEditor *deps_editor = nullptr;
- DependencyEditorOwners *owners_editor = nullptr;
- DependencyRemoveDialog *remove_dialog = nullptr;
- EditorDirDialog *move_dialog = nullptr;
- DirectoryCreateDialog *make_dir_dialog = nullptr;
- ConfirmationDialog *overwrite_dialog = nullptr;
- ScrollContainer *overwrite_dialog_scroll = nullptr;
- Label *overwrite_dialog_header = nullptr;
- Label *overwrite_dialog_footer = nullptr;
- Label *overwrite_dialog_file_list = nullptr;
- ConfirmationDialog *conversion_dialog = nullptr;
- SceneCreateDialog *make_scene_dialog = nullptr;
- ScriptCreateDialog *make_script_dialog = nullptr;
- ShaderCreateDialog *make_shader_dialog = nullptr;
- CreateDialog *new_resource_dialog = nullptr;
- bool always_show_folders = false;
- bool editor_is_dark_theme = false;
- class FileOrFolder {
- public:
- String path;
- bool is_file = false;
- FileOrFolder() {}
- FileOrFolder(const String &p_path, bool p_is_file) :
- path(p_path),
- is_file(p_is_file) {}
- };
- FileOrFolder to_rename;
- FileOrFolder to_duplicate;
- Vector<FileOrFolder> to_move;
- String to_move_path;
- bool to_move_or_copy = false;
- Vector<String> to_convert;
- int selected_conversion_id = 0;
- Vector<String> history;
- int history_pos;
- int history_max_size;
- String current_path;
- String select_after_scan;
- bool updating_tree = false;
- int tree_update_id;
- FileSystemTree *tree = nullptr;
- FileSystemList *files = nullptr;
- bool import_dock_needs_update = false;
- TreeItem *resources_item = nullptr;
- TreeItem *favorites_item = nullptr;
- bool holding_branch = false;
- Vector<TreeItem *> tree_items_selected_on_drag_begin;
- PackedInt32Array list_items_selected_on_drag_begin;
- LocalVector<Ref<EditorResourceTooltipPlugin>> tooltip_plugins;
- HashSet<String> cached_valid_conversion_targets;
- void _tree_mouse_exited();
- void _reselect_items_selected_on_drag_begin(bool reset = false);
- Ref<Texture2D> _get_tree_item_icon(bool p_is_valid, const String &p_file_type, const String &p_icon_path);
- void _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
- void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
- void _navigate_to_path(const String &p_path, bool p_select_in_favorites = false);
- bool _update_filtered_items(TreeItem *p_tree_item = nullptr);
- void _file_list_gui_input(Ref<InputEvent> p_event);
- void _tree_gui_input(Ref<InputEvent> p_event);
- HashSet<String> _get_valid_conversions_for_file_paths(const Vector<String> &p_paths);
- void _update_file_list(bool p_keep_selection);
- void _toggle_file_display();
- void _set_file_display(bool p_active);
- void _fs_changed();
- void _select_file(const String &p_path, bool p_select_in_favorites = false, bool p_navigate = true);
- void _tree_activate_file();
- void _file_list_activate_file(int p_idx);
- void _file_multi_selected(int p_index, bool p_selected);
- void _tree_multi_selected(Object *p_item, int p_column, bool p_selected);
- bool _get_imported_files(const String &p_path, String &r_extension, Vector<String> &r_files) const;
- void _update_import_dock();
- void _get_all_items_in_dir(EditorFileSystemDirectory *p_efsd, Vector<String> &r_files, Vector<String> &r_folders) const;
- void _find_file_owners(EditorFileSystemDirectory *p_efsd, const HashSet<String> &p_renames, HashSet<String> &r_file_owners) const;
- void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, HashMap<String, String> &p_file_renames, HashMap<String, String> &p_folder_renames);
- void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const;
- void _before_move(HashMap<String, ResourceUID::ID> &r_uids, HashSet<String> &r_file_owners) const;
- void _update_dependencies_after_move(const HashMap<String, String> &p_renames, const HashSet<String> &p_file_owners) const;
- void _update_resource_paths_after_move(const HashMap<String, String> &p_renames, const HashMap<String, ResourceUID::ID> &p_uids) const;
- void _update_favorites_after_move(const HashMap<String, String> &p_files_renames, const HashMap<String, String> &p_folders_renames) const;
- void _update_project_settings_after_move(const HashMap<String, String> &p_renames, const HashMap<String, String> &p_folders_renames);
- String _get_unique_name(const FileOrFolder &p_entry, const String &p_at_path);
- void _update_folder_colors_setting();
- void _resource_removed(const Ref<Resource> &p_resource);
- void _file_removed(const String &p_file);
- void _folder_removed(const String &p_folder);
- void _resource_created();
- void _make_scene_confirm();
- void _rename_operation_confirm();
- void _duplicate_operation_confirm(const String &p_path);
- void _overwrite_dialog_action(bool p_overwrite);
- void _convert_dialog_action();
- Vector<String> _check_existing();
- void _move_operation_confirm(const String &p_to_path, bool p_copy = false, Overwrite p_overwrite = OVERWRITE_UNDECIDED);
- void _tree_rmb_option(int p_option);
- void _file_list_rmb_option(int p_option);
- void _generic_rmb_option_selected(int p_option);
- void _file_option(int p_option, const Vector<String> &p_selected);
- void _fw_history();
- void _bw_history();
- void _update_history();
- void _push_to_history();
- void _set_scanning_mode();
- void _rescan();
- void _change_split_mode();
- void _split_dragged(int p_offset);
- void _search_changed(const String &p_text, const Control *p_from);
- bool _matches_all_search_tokens(const String &p_text);
- MenuButton *_create_file_menu_button();
- void _file_sort_popup(int p_id);
- void _folder_color_index_pressed(int p_index, PopupMenu *p_menu);
- void _file_and_folders_fill_popup(PopupMenu *p_popup, const Vector<String> &p_paths, bool p_display_path_dependent_options = true);
- void _tree_rmb_select(const Vector2 &p_pos, MouseButton p_button);
- void _file_list_item_clicked(int p_item, const Vector2 &p_pos, MouseButton p_mouse_button_index);
- void _file_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index);
- void _tree_empty_click(const Vector2 &p_pos, MouseButton p_button);
- void _tree_empty_selected();
- void _search(EditorFileSystemDirectory *p_path, List<FileInfo> *matches, int p_max_items);
- void _set_current_path_line_edit_text(const String &p_path);
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- void _get_drag_target_folder(String &target, bool &target_favorites, const Point2 &p_point, Control *p_from) const;
- void _preview_invalidated(const String &p_path);
- void _file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
- void _tree_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
- void _update_display_mode(bool p_force = false);
- Vector<String> _tree_get_selected(bool remove_self_inclusion = true, bool p_include_unselected_cursor = false) const;
- Vector<String> _file_list_get_selected() const;
- bool _is_file_type_disabled_by_feature_profile(const StringName &p_class);
- void _feature_profile_changed();
- void _project_settings_changed();
- static Vector<String> _remove_self_included_paths(Vector<String> selected_strings);
- void _change_bottom_dock_placement();
- bool _can_dock_horizontal() const;
- void _set_dock_horizontal(bool p_enable);
- private:
- static FileSystemDock *singleton;
- public:
- static FileSystemDock *get_singleton() { return singleton; }
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- static constexpr double ITEM_COLOR_SCALE = 1.75;
- static constexpr double ITEM_ALPHA_MIN = 0.1;
- static constexpr double ITEM_ALPHA_MAX = 0.15;
- static constexpr double ITEM_BG_DARK_SCALE = 0.3;
- const HashMap<String, Color> &get_folder_colors() const;
- Dictionary get_assigned_folder_colors() const;
- Vector<String> get_selected_paths() const;
- Vector<String> get_uncollapsed_paths() const;
- String get_current_path() const;
- String get_current_directory() const;
- void navigate_to_path(const String &p_path);
- void focus_on_path();
- void focus_on_filter();
- void create_directory(const String &p_path, const String &p_base_dir);
- ScriptCreateDialog *get_script_create_dialog() const;
- void fix_dependencies(const String &p_for_file);
- void update_all();
- int get_h_split_offset() const { return split_box_offset_h; }
- void set_h_split_offset(int p_offset) { split_box_offset_h = p_offset; }
- int get_v_split_offset() const { return split_box_offset_v; }
- void set_v_split_offset(int p_offset) { split_box_offset_v = p_offset; }
- void select_file(const String &p_file);
- void set_display_mode(DisplayMode p_display_mode);
- DisplayMode get_display_mode() const { return display_mode; }
- void set_file_sort(FileSortOption p_file_sort);
- FileSortOption get_file_sort() const { return file_sort; }
- void set_file_list_display_mode(FileListDisplayMode p_mode);
- FileListDisplayMode get_file_list_display_mode() const { return file_list_display_mode; }
- Tree *get_tree_control() { return tree; }
- void add_resource_tooltip_plugin(const Ref<EditorResourceTooltipPlugin> &p_plugin);
- void remove_resource_tooltip_plugin(const Ref<EditorResourceTooltipPlugin> &p_plugin);
- Control *create_tooltip_for_path(const String &p_path) const;
- void save_layout_to_config(Ref<ConfigFile> p_layout, const String &p_section) const;
- void load_layout_from_config(Ref<ConfigFile> p_layout, const String &p_section);
- FileSystemDock();
- ~FileSystemDock();
- };
- VARIANT_ENUM_CAST(FileSystemDock::Overwrite);
- #endif // FILESYSTEM_DOCK_H
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