filesystem_dock.h 15 KB

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  1. /**************************************************************************/
  2. /* filesystem_dock.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef FILESYSTEM_DOCK_H
  31. #define FILESYSTEM_DOCK_H
  32. #include "editor/dependency_editor.h"
  33. #include "editor/editor_file_system.h"
  34. #include "editor/file_info.h"
  35. #include "editor/plugins/script_editor_plugin.h"
  36. #include "editor/script_create_dialog.h"
  37. #include "scene/gui/box_container.h"
  38. #include "scene/gui/control.h"
  39. #include "scene/gui/dialogs.h"
  40. #include "scene/gui/menu_button.h"
  41. #include "scene/gui/split_container.h"
  42. #include "scene/gui/tree.h"
  43. class CreateDialog;
  44. class EditorDirDialog;
  45. class ItemList;
  46. class LineEdit;
  47. class ProgressBar;
  48. class SceneCreateDialog;
  49. class ShaderCreateDialog;
  50. class DirectoryCreateDialog;
  51. class EditorResourceTooltipPlugin;
  52. class FileSystemTree : public Tree {
  53. virtual Control *make_custom_tooltip(const String &p_text) const;
  54. };
  55. class FileSystemList : public ItemList {
  56. GDCLASS(FileSystemList, ItemList);
  57. bool popup_edit_commited = true;
  58. VBoxContainer *popup_editor_vb = nullptr;
  59. Popup *popup_editor = nullptr;
  60. LineEdit *line_editor = nullptr;
  61. virtual Control *make_custom_tooltip(const String &p_text) const override;
  62. void _line_editor_submit(const String &p_text);
  63. void _text_editor_popup_modal_close();
  64. protected:
  65. static void _bind_methods();
  66. public:
  67. bool edit_selected();
  68. String get_edit_text();
  69. FileSystemList();
  70. };
  71. class FileSystemDock : public VBoxContainer {
  72. GDCLASS(FileSystemDock, VBoxContainer);
  73. public:
  74. enum FileListDisplayMode {
  75. FILE_LIST_DISPLAY_THUMBNAILS,
  76. FILE_LIST_DISPLAY_LIST
  77. };
  78. enum DisplayMode {
  79. DISPLAY_MODE_TREE_ONLY,
  80. DISPLAY_MODE_VSPLIT,
  81. DISPLAY_MODE_HSPLIT,
  82. };
  83. enum Overwrite {
  84. OVERWRITE_UNDECIDED,
  85. OVERWRITE_REPLACE,
  86. OVERWRITE_RENAME,
  87. };
  88. private:
  89. enum FileMenu {
  90. FILE_OPEN,
  91. FILE_INHERIT,
  92. FILE_MAIN_SCENE,
  93. FILE_INSTANTIATE,
  94. FILE_ADD_FAVORITE,
  95. FILE_REMOVE_FAVORITE,
  96. FILE_SHOW_IN_FILESYSTEM,
  97. FILE_DEPENDENCIES,
  98. FILE_OWNERS,
  99. FILE_MOVE,
  100. FILE_RENAME,
  101. FILE_REMOVE,
  102. FILE_DUPLICATE,
  103. FILE_REIMPORT,
  104. FILE_NEW,
  105. FILE_SHOW_IN_EXPLORER,
  106. FILE_OPEN_EXTERNAL,
  107. FILE_OPEN_IN_TERMINAL,
  108. FILE_COPY_PATH,
  109. FILE_COPY_ABSOLUTE_PATH,
  110. FILE_COPY_UID,
  111. FOLDER_EXPAND_ALL,
  112. FOLDER_COLLAPSE_ALL,
  113. FILE_NEW_RESOURCE,
  114. FILE_NEW_TEXTFILE,
  115. FILE_NEW_FOLDER,
  116. FILE_NEW_SCRIPT,
  117. FILE_NEW_SCENE,
  118. CONVERT_BASE_ID = 1000,
  119. };
  120. HashMap<String, TreeItem *> folder_map;
  121. HashMap<String, Color> folder_colors;
  122. Dictionary assigned_folder_colors;
  123. FileSortOption file_sort = FileSortOption::FILE_SORT_NAME;
  124. VBoxContainer *scanning_vb = nullptr;
  125. ProgressBar *scanning_progress = nullptr;
  126. SplitContainer *split_box = nullptr;
  127. VBoxContainer *file_list_vb = nullptr;
  128. int split_box_offset_h = 0;
  129. int split_box_offset_v = 0;
  130. HashSet<String> favorites;
  131. Button *button_dock_placement = nullptr;
  132. Button *button_toggle_display_mode = nullptr;
  133. Button *button_reload = nullptr;
  134. Button *button_file_list_display_mode = nullptr;
  135. Button *button_hist_next = nullptr;
  136. Button *button_hist_prev = nullptr;
  137. LineEdit *current_path_line_edit = nullptr;
  138. HBoxContainer *toolbar2_hbc = nullptr;
  139. LineEdit *tree_search_box = nullptr;
  140. MenuButton *tree_button_sort = nullptr;
  141. LineEdit *file_list_search_box = nullptr;
  142. MenuButton *file_list_button_sort = nullptr;
  143. PackedStringArray searched_tokens;
  144. Vector<String> uncollapsed_paths_before_search;
  145. TextureRect *search_icon = nullptr;
  146. HBoxContainer *path_hb = nullptr;
  147. FileListDisplayMode file_list_display_mode;
  148. DisplayMode display_mode;
  149. DisplayMode old_display_mode;
  150. PopupMenu *file_list_popup = nullptr;
  151. PopupMenu *tree_popup = nullptr;
  152. DependencyEditor *deps_editor = nullptr;
  153. DependencyEditorOwners *owners_editor = nullptr;
  154. DependencyRemoveDialog *remove_dialog = nullptr;
  155. EditorDirDialog *move_dialog = nullptr;
  156. DirectoryCreateDialog *make_dir_dialog = nullptr;
  157. ConfirmationDialog *overwrite_dialog = nullptr;
  158. ScrollContainer *overwrite_dialog_scroll = nullptr;
  159. Label *overwrite_dialog_header = nullptr;
  160. Label *overwrite_dialog_footer = nullptr;
  161. Label *overwrite_dialog_file_list = nullptr;
  162. ConfirmationDialog *conversion_dialog = nullptr;
  163. SceneCreateDialog *make_scene_dialog = nullptr;
  164. ScriptCreateDialog *make_script_dialog = nullptr;
  165. ShaderCreateDialog *make_shader_dialog = nullptr;
  166. CreateDialog *new_resource_dialog = nullptr;
  167. bool always_show_folders = false;
  168. bool editor_is_dark_theme = false;
  169. class FileOrFolder {
  170. public:
  171. String path;
  172. bool is_file = false;
  173. FileOrFolder() {}
  174. FileOrFolder(const String &p_path, bool p_is_file) :
  175. path(p_path),
  176. is_file(p_is_file) {}
  177. };
  178. FileOrFolder to_rename;
  179. FileOrFolder to_duplicate;
  180. Vector<FileOrFolder> to_move;
  181. String to_move_path;
  182. bool to_move_or_copy = false;
  183. Vector<String> to_convert;
  184. int selected_conversion_id = 0;
  185. Vector<String> history;
  186. int history_pos;
  187. int history_max_size;
  188. String current_path;
  189. String select_after_scan;
  190. bool updating_tree = false;
  191. int tree_update_id;
  192. FileSystemTree *tree = nullptr;
  193. FileSystemList *files = nullptr;
  194. bool import_dock_needs_update = false;
  195. TreeItem *resources_item = nullptr;
  196. TreeItem *favorites_item = nullptr;
  197. bool holding_branch = false;
  198. Vector<TreeItem *> tree_items_selected_on_drag_begin;
  199. PackedInt32Array list_items_selected_on_drag_begin;
  200. LocalVector<Ref<EditorResourceTooltipPlugin>> tooltip_plugins;
  201. HashSet<String> cached_valid_conversion_targets;
  202. void _tree_mouse_exited();
  203. void _reselect_items_selected_on_drag_begin(bool reset = false);
  204. Ref<Texture2D> _get_tree_item_icon(bool p_is_valid, const String &p_file_type, const String &p_icon_path);
  205. void _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
  206. void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
  207. void _navigate_to_path(const String &p_path, bool p_select_in_favorites = false);
  208. bool _update_filtered_items(TreeItem *p_tree_item = nullptr);
  209. void _file_list_gui_input(Ref<InputEvent> p_event);
  210. void _tree_gui_input(Ref<InputEvent> p_event);
  211. HashSet<String> _get_valid_conversions_for_file_paths(const Vector<String> &p_paths);
  212. void _update_file_list(bool p_keep_selection);
  213. void _toggle_file_display();
  214. void _set_file_display(bool p_active);
  215. void _fs_changed();
  216. void _select_file(const String &p_path, bool p_select_in_favorites = false, bool p_navigate = true);
  217. void _tree_activate_file();
  218. void _file_list_activate_file(int p_idx);
  219. void _file_multi_selected(int p_index, bool p_selected);
  220. void _tree_multi_selected(Object *p_item, int p_column, bool p_selected);
  221. bool _get_imported_files(const String &p_path, String &r_extension, Vector<String> &r_files) const;
  222. void _update_import_dock();
  223. void _get_all_items_in_dir(EditorFileSystemDirectory *p_efsd, Vector<String> &r_files, Vector<String> &r_folders) const;
  224. void _find_file_owners(EditorFileSystemDirectory *p_efsd, const HashSet<String> &p_renames, HashSet<String> &r_file_owners) const;
  225. void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, HashMap<String, String> &p_file_renames, HashMap<String, String> &p_folder_renames);
  226. void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const;
  227. void _before_move(HashMap<String, ResourceUID::ID> &r_uids, HashSet<String> &r_file_owners) const;
  228. void _update_dependencies_after_move(const HashMap<String, String> &p_renames, const HashSet<String> &p_file_owners) const;
  229. void _update_resource_paths_after_move(const HashMap<String, String> &p_renames, const HashMap<String, ResourceUID::ID> &p_uids) const;
  230. void _update_favorites_after_move(const HashMap<String, String> &p_files_renames, const HashMap<String, String> &p_folders_renames) const;
  231. void _update_project_settings_after_move(const HashMap<String, String> &p_renames, const HashMap<String, String> &p_folders_renames);
  232. String _get_unique_name(const FileOrFolder &p_entry, const String &p_at_path);
  233. void _update_folder_colors_setting();
  234. void _resource_removed(const Ref<Resource> &p_resource);
  235. void _file_removed(const String &p_file);
  236. void _folder_removed(const String &p_folder);
  237. void _resource_created();
  238. void _make_scene_confirm();
  239. void _rename_operation_confirm();
  240. void _duplicate_operation_confirm(const String &p_path);
  241. void _overwrite_dialog_action(bool p_overwrite);
  242. void _convert_dialog_action();
  243. Vector<String> _check_existing();
  244. void _move_operation_confirm(const String &p_to_path, bool p_copy = false, Overwrite p_overwrite = OVERWRITE_UNDECIDED);
  245. void _tree_rmb_option(int p_option);
  246. void _file_list_rmb_option(int p_option);
  247. void _generic_rmb_option_selected(int p_option);
  248. void _file_option(int p_option, const Vector<String> &p_selected);
  249. void _fw_history();
  250. void _bw_history();
  251. void _update_history();
  252. void _push_to_history();
  253. void _set_scanning_mode();
  254. void _rescan();
  255. void _change_split_mode();
  256. void _split_dragged(int p_offset);
  257. void _search_changed(const String &p_text, const Control *p_from);
  258. bool _matches_all_search_tokens(const String &p_text);
  259. MenuButton *_create_file_menu_button();
  260. void _file_sort_popup(int p_id);
  261. void _folder_color_index_pressed(int p_index, PopupMenu *p_menu);
  262. void _file_and_folders_fill_popup(PopupMenu *p_popup, const Vector<String> &p_paths, bool p_display_path_dependent_options = true);
  263. void _tree_rmb_select(const Vector2 &p_pos, MouseButton p_button);
  264. void _file_list_item_clicked(int p_item, const Vector2 &p_pos, MouseButton p_mouse_button_index);
  265. void _file_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index);
  266. void _tree_empty_click(const Vector2 &p_pos, MouseButton p_button);
  267. void _tree_empty_selected();
  268. void _search(EditorFileSystemDirectory *p_path, List<FileInfo> *matches, int p_max_items);
  269. void _set_current_path_line_edit_text(const String &p_path);
  270. Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
  271. bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
  272. void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
  273. void _get_drag_target_folder(String &target, bool &target_favorites, const Point2 &p_point, Control *p_from) const;
  274. void _preview_invalidated(const String &p_path);
  275. void _file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
  276. void _tree_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
  277. void _update_display_mode(bool p_force = false);
  278. Vector<String> _tree_get_selected(bool remove_self_inclusion = true, bool p_include_unselected_cursor = false) const;
  279. Vector<String> _file_list_get_selected() const;
  280. bool _is_file_type_disabled_by_feature_profile(const StringName &p_class);
  281. void _feature_profile_changed();
  282. void _project_settings_changed();
  283. static Vector<String> _remove_self_included_paths(Vector<String> selected_strings);
  284. void _change_bottom_dock_placement();
  285. bool _can_dock_horizontal() const;
  286. void _set_dock_horizontal(bool p_enable);
  287. private:
  288. static FileSystemDock *singleton;
  289. public:
  290. static FileSystemDock *get_singleton() { return singleton; }
  291. protected:
  292. void _notification(int p_what);
  293. static void _bind_methods();
  294. public:
  295. static constexpr double ITEM_COLOR_SCALE = 1.75;
  296. static constexpr double ITEM_ALPHA_MIN = 0.1;
  297. static constexpr double ITEM_ALPHA_MAX = 0.15;
  298. static constexpr double ITEM_BG_DARK_SCALE = 0.3;
  299. const HashMap<String, Color> &get_folder_colors() const;
  300. Dictionary get_assigned_folder_colors() const;
  301. Vector<String> get_selected_paths() const;
  302. Vector<String> get_uncollapsed_paths() const;
  303. String get_current_path() const;
  304. String get_current_directory() const;
  305. void navigate_to_path(const String &p_path);
  306. void focus_on_path();
  307. void focus_on_filter();
  308. void create_directory(const String &p_path, const String &p_base_dir);
  309. ScriptCreateDialog *get_script_create_dialog() const;
  310. void fix_dependencies(const String &p_for_file);
  311. void update_all();
  312. int get_h_split_offset() const { return split_box_offset_h; }
  313. void set_h_split_offset(int p_offset) { split_box_offset_h = p_offset; }
  314. int get_v_split_offset() const { return split_box_offset_v; }
  315. void set_v_split_offset(int p_offset) { split_box_offset_v = p_offset; }
  316. void select_file(const String &p_file);
  317. void set_display_mode(DisplayMode p_display_mode);
  318. DisplayMode get_display_mode() const { return display_mode; }
  319. void set_file_sort(FileSortOption p_file_sort);
  320. FileSortOption get_file_sort() const { return file_sort; }
  321. void set_file_list_display_mode(FileListDisplayMode p_mode);
  322. FileListDisplayMode get_file_list_display_mode() const { return file_list_display_mode; }
  323. Tree *get_tree_control() { return tree; }
  324. void add_resource_tooltip_plugin(const Ref<EditorResourceTooltipPlugin> &p_plugin);
  325. void remove_resource_tooltip_plugin(const Ref<EditorResourceTooltipPlugin> &p_plugin);
  326. Control *create_tooltip_for_path(const String &p_path) const;
  327. void save_layout_to_config(Ref<ConfigFile> p_layout, const String &p_section) const;
  328. void load_layout_from_config(Ref<ConfigFile> p_layout, const String &p_section);
  329. FileSystemDock();
  330. ~FileSystemDock();
  331. };
  332. VARIANT_ENUM_CAST(FileSystemDock::Overwrite);
  333. #endif // FILESYSTEM_DOCK_H