Silc Lizard (Tokage) Renew 7b32e96f3d Fix syncing PhysicalBone internal poses individually 2 月之前
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2d b2b882cc1d Fix super call in various `get_configuration_warnings` methods 1 月之前
3d 7b32e96f3d Fix syncing PhysicalBone internal poses individually 1 月之前
animation 47f34e8436 Add missing "Quad" capture TransitionType enum hint 1 月之前
audio 219ddde30c Honor `pitch_scale` value before playing audio sample 1 月之前
debugger 955d5affa8 Reduce and prevent unnecessary random-access to `List` 6 月之前
gui 35b4a1f374 [Windows] Emit native file dialog callback from event loop, fix selected options not saved. 1 月之前
main a2f64b3c10 Fix SubViewport/AudioStreamPlayer2D crash 1 月之前
resources 56a1d07421 Added a more detailed error message when instatiating a scene with missing export properties. 1 月之前
theme cc6dd8d02c Style: Optimize `.svg` files with `svgo` 4 月之前
SCsub 6320a0fc18 Add ThemeDB, expose previously static Theme methods 2 年之前
property_list_helper.cpp 2dd696867f Always store ID of PopupMenu items 1 月之前
property_list_helper.h af5fc8354b Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 4 月之前
property_utils.cpp 74cc9e8d93 Fix storing of Node Array properties 4 月之前
property_utils.h be111004dd Fix default NodePaths saved in scene 5 月之前
register_scene_types.cpp 413c11357d Use Core/Scene stringnames consistently 6 月之前
register_scene_types.h d95794ec8a One Copyright Update to rule them all 1 年之前
scene_string_names.cpp fbb879debd [Scene] Add `SceneStringNames::text/value_changed` 4 月之前
scene_string_names.h fbb879debd [Scene] Add `SceneStringNames::text/value_changed` 4 月之前