visual_server_canvas.cpp 44 KB

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  1. /*************************************************************************/
  2. /* visual_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "visual_server_canvas.h"
  31. #include "visual_server_globals.h"
  32. #include "visual_server_raster.h"
  33. #include "visual_server_viewport.h"
  34. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  35. void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
  36. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  37. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  38. _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  39. for (int i = 0; i < z_range; i++) {
  40. if (!z_list[i])
  41. continue;
  42. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights, p_transform);
  43. }
  44. }
  45. void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item **r_items, int &r_index) {
  46. int child_item_count = p_canvas_item->child_items.size();
  47. VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  48. for (int i = 0; i < child_item_count; i++) {
  49. if (r_items) {
  50. r_items[r_index] = child_items[i];
  51. child_items[i]->ysort_xform = p_transform;
  52. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  53. }
  54. r_index++;
  55. if (child_items[i]->sort_y)
  56. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_index);
  57. }
  58. }
  59. void _mark_ysort_dirty(VisualServerCanvas::Item *ysort_owner, RID_Owner<VisualServerCanvas::Item> &canvas_item_owner) {
  60. while (ysort_owner && ysort_owner->sort_y) {
  61. ysort_owner->ysort_children_count = -1;
  62. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : NULL;
  63. }
  64. }
  65. void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  66. Item *ci = p_canvas_item;
  67. if (!ci->visible)
  68. return;
  69. if (ci->children_order_dirty) {
  70. ci->child_items.sort_custom<ItemIndexSort>();
  71. ci->children_order_dirty = false;
  72. }
  73. Rect2 rect = ci->get_rect();
  74. Transform2D xform = p_transform * ci->xform;
  75. Rect2 global_rect = xform.xform(rect);
  76. global_rect.position += p_clip_rect.position;
  77. if (ci->use_parent_material && p_material_owner)
  78. ci->material_owner = p_material_owner;
  79. else {
  80. p_material_owner = ci;
  81. ci->material_owner = NULL;
  82. }
  83. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  84. if (modulate.a < 0.007)
  85. return;
  86. int child_item_count = ci->child_items.size();
  87. Item **child_items = ci->child_items.ptrw();
  88. if (ci->clip) {
  89. if (p_canvas_clip != NULL) {
  90. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  91. } else {
  92. ci->final_clip_rect = global_rect;
  93. }
  94. ci->final_clip_owner = ci;
  95. } else {
  96. ci->final_clip_owner = p_canvas_clip;
  97. }
  98. if (ci->sort_y) {
  99. if (ci->ysort_children_count == -1) {
  100. ci->ysort_children_count = 0;
  101. _collect_ysort_children(ci, Transform2D(), NULL, ci->ysort_children_count);
  102. }
  103. child_item_count = ci->ysort_children_count;
  104. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  105. int i = 0;
  106. _collect_ysort_children(ci, Transform2D(), child_items, i);
  107. SortArray<Item *, ItemPtrSort> sorter;
  108. sorter.sort(child_items, child_item_count);
  109. }
  110. if (ci->z_relative)
  111. p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
  112. else
  113. p_z = ci->z_index;
  114. for (int i = 0; i < child_item_count; i++) {
  115. if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  116. continue;
  117. if (ci->sort_y) {
  118. _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  119. } else {
  120. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  121. }
  122. }
  123. if (ci->copy_back_buffer) {
  124. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  125. }
  126. if (ci->update_when_visible) {
  127. VisualServerRaster::redraw_request();
  128. }
  129. if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
  130. //something to draw?
  131. ci->final_transform = xform;
  132. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  133. ci->global_rect_cache = global_rect;
  134. ci->global_rect_cache.position -= p_clip_rect.position;
  135. ci->light_masked = false;
  136. int zidx = p_z - VS::CANVAS_ITEM_Z_MIN;
  137. if (z_last_list[zidx]) {
  138. z_last_list[zidx]->next = ci;
  139. z_last_list[zidx] = ci;
  140. } else {
  141. z_list[zidx] = ci;
  142. z_last_list[zidx] = ci;
  143. }
  144. ci->next = NULL;
  145. }
  146. for (int i = 0; i < child_item_count; i++) {
  147. if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  148. continue;
  149. if (ci->sort_y) {
  150. _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  151. } else {
  152. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  153. }
  154. }
  155. }
  156. void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  157. if (!p_masked_lights)
  158. return;
  159. RasterizerCanvas::Item *ci = p_canvas_item;
  160. while (ci) {
  161. RasterizerCanvas::Light *light = p_masked_lights;
  162. while (light) {
  163. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  164. ci->light_masked = true;
  165. }
  166. light = light->mask_next_ptr;
  167. }
  168. ci = ci->next;
  169. }
  170. }
  171. void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
  172. VSG::canvas_render->canvas_begin();
  173. if (p_canvas->children_order_dirty) {
  174. p_canvas->child_items.sort();
  175. p_canvas->children_order_dirty = false;
  176. }
  177. int l = p_canvas->child_items.size();
  178. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  179. bool has_mirror = false;
  180. for (int i = 0; i < l; i++) {
  181. if (ci[i].mirror.x || ci[i].mirror.y) {
  182. has_mirror = true;
  183. break;
  184. }
  185. }
  186. if (!has_mirror) {
  187. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  188. RasterizerCanvas::Item *z_list[z_range];
  189. RasterizerCanvas::Item *z_last_list[z_range];
  190. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  191. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  192. for (int i = 0; i < l; i++) {
  193. _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  194. }
  195. for (int i = 0; i < z_range; i++) {
  196. if (!z_list[i])
  197. continue;
  198. if (p_masked_lights) {
  199. _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights);
  200. }
  201. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights, p_transform);
  202. }
  203. } else {
  204. for (int i = 0; i < l; i++) {
  205. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  206. _render_canvas_item_tree(ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  207. //mirroring (useful for scrolling backgrounds)
  208. if (ci2.mirror.x != 0) {
  209. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  210. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  211. }
  212. if (ci2.mirror.y != 0) {
  213. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  214. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  215. }
  216. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  217. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  218. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  219. }
  220. }
  221. }
  222. VSG::canvas_render->canvas_end();
  223. }
  224. RID VisualServerCanvas::canvas_create() {
  225. Canvas *canvas = memnew(Canvas);
  226. ERR_FAIL_COND_V(!canvas, RID());
  227. RID rid = canvas_owner.make_rid(canvas);
  228. return rid;
  229. }
  230. void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  231. Canvas *canvas = canvas_owner.getornull(p_canvas);
  232. ERR_FAIL_COND(!canvas);
  233. Item *canvas_item = canvas_item_owner.getornull(p_item);
  234. ERR_FAIL_COND(!canvas_item);
  235. int idx = canvas->find_item(canvas_item);
  236. ERR_FAIL_COND(idx == -1);
  237. canvas->child_items.write[idx].mirror = p_mirroring;
  238. }
  239. void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  240. Canvas *canvas = canvas_owner.get(p_canvas);
  241. ERR_FAIL_COND(!canvas);
  242. canvas->modulate = p_color;
  243. }
  244. RID VisualServerCanvas::canvas_item_create() {
  245. Item *canvas_item = memnew(Item);
  246. ERR_FAIL_COND_V(!canvas_item, RID());
  247. return canvas_item_owner.make_rid(canvas_item);
  248. }
  249. void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  250. Item *canvas_item = canvas_item_owner.getornull(p_item);
  251. ERR_FAIL_COND(!canvas_item);
  252. if (canvas_item->parent.is_valid()) {
  253. if (canvas_owner.owns(canvas_item->parent)) {
  254. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  255. canvas->erase_item(canvas_item);
  256. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  257. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  258. item_owner->child_items.erase(canvas_item);
  259. _mark_ysort_dirty(item_owner, canvas_item_owner);
  260. }
  261. canvas_item->parent = RID();
  262. }
  263. if (p_parent.is_valid()) {
  264. if (canvas_owner.owns(p_parent)) {
  265. Canvas *canvas = canvas_owner.get(p_parent);
  266. Canvas::ChildItem ci;
  267. ci.item = canvas_item;
  268. canvas->child_items.push_back(ci);
  269. canvas->children_order_dirty = true;
  270. } else if (canvas_item_owner.owns(p_parent)) {
  271. Item *item_owner = canvas_item_owner.get(p_parent);
  272. item_owner->child_items.push_back(canvas_item);
  273. item_owner->children_order_dirty = true;
  274. _mark_ysort_dirty(item_owner, canvas_item_owner);
  275. } else {
  276. ERR_EXPLAIN("Invalid parent");
  277. ERR_FAIL();
  278. }
  279. }
  280. canvas_item->parent = p_parent;
  281. }
  282. void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  283. Item *canvas_item = canvas_item_owner.getornull(p_item);
  284. ERR_FAIL_COND(!canvas_item);
  285. canvas_item->visible = p_visible;
  286. }
  287. void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  288. Item *canvas_item = canvas_item_owner.getornull(p_item);
  289. ERR_FAIL_COND(!canvas_item);
  290. canvas_item->light_mask = p_mask;
  291. }
  292. void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  293. Item *canvas_item = canvas_item_owner.getornull(p_item);
  294. ERR_FAIL_COND(!canvas_item);
  295. canvas_item->xform = p_transform;
  296. }
  297. void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  298. Item *canvas_item = canvas_item_owner.getornull(p_item);
  299. ERR_FAIL_COND(!canvas_item);
  300. canvas_item->clip = p_clip;
  301. }
  302. void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  303. Item *canvas_item = canvas_item_owner.getornull(p_item);
  304. ERR_FAIL_COND(!canvas_item);
  305. canvas_item->distance_field = p_enable;
  306. }
  307. void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  308. Item *canvas_item = canvas_item_owner.getornull(p_item);
  309. ERR_FAIL_COND(!canvas_item);
  310. canvas_item->custom_rect = p_custom_rect;
  311. canvas_item->rect = p_rect;
  312. }
  313. void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  314. Item *canvas_item = canvas_item_owner.getornull(p_item);
  315. ERR_FAIL_COND(!canvas_item);
  316. canvas_item->modulate = p_color;
  317. }
  318. void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  319. Item *canvas_item = canvas_item_owner.getornull(p_item);
  320. ERR_FAIL_COND(!canvas_item);
  321. canvas_item->self_modulate = p_color;
  322. }
  323. void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  324. Item *canvas_item = canvas_item_owner.getornull(p_item);
  325. ERR_FAIL_COND(!canvas_item);
  326. canvas_item->behind = p_enable;
  327. }
  328. void VisualServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  329. Item *canvas_item = canvas_item_owner.getornull(p_item);
  330. ERR_FAIL_COND(!canvas_item);
  331. canvas_item->update_when_visible = p_update;
  332. }
  333. void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
  334. Item *canvas_item = canvas_item_owner.getornull(p_item);
  335. ERR_FAIL_COND(!canvas_item);
  336. Item::CommandLine *line = memnew(Item::CommandLine);
  337. ERR_FAIL_COND(!line);
  338. line->color = p_color;
  339. line->from = p_from;
  340. line->to = p_to;
  341. line->width = p_width;
  342. line->antialiased = p_antialiased;
  343. canvas_item->rect_dirty = true;
  344. canvas_item->commands.push_back(line);
  345. }
  346. void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  347. ERR_FAIL_COND(p_points.size() < 2);
  348. Item *canvas_item = canvas_item_owner.getornull(p_item);
  349. ERR_FAIL_COND(!canvas_item);
  350. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  351. ERR_FAIL_COND(!pline);
  352. pline->antialiased = p_antialiased;
  353. pline->multiline = false;
  354. if (p_width <= 1) {
  355. pline->lines = p_points;
  356. pline->line_colors = p_colors;
  357. if (pline->line_colors.size() == 0) {
  358. pline->line_colors.push_back(Color(1, 1, 1, 1));
  359. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  360. pline->line_colors.resize(1);
  361. }
  362. } else {
  363. //make a trianglestrip for drawing the line...
  364. Vector2 prev_t;
  365. pline->triangles.resize(p_points.size() * 2);
  366. if (p_antialiased) {
  367. pline->lines.resize(p_points.size() * 2);
  368. }
  369. if (p_colors.size() == 0) {
  370. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  371. if (p_antialiased) {
  372. pline->line_colors.push_back(Color(1, 1, 1, 1));
  373. }
  374. } else if (p_colors.size() == 1) {
  375. pline->triangle_colors = p_colors;
  376. pline->line_colors = p_colors;
  377. } else {
  378. if (p_colors.size() != p_points.size()) {
  379. pline->triangle_colors.push_back(p_colors[0]);
  380. pline->line_colors.push_back(p_colors[0]);
  381. } else {
  382. pline->triangle_colors.resize(pline->triangles.size());
  383. pline->line_colors.resize(pline->lines.size());
  384. }
  385. }
  386. for (int i = 0; i < p_points.size(); i++) {
  387. Vector2 t;
  388. if (i == p_points.size() - 1) {
  389. t = prev_t;
  390. } else {
  391. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  392. if (i == 0) {
  393. prev_t = t;
  394. }
  395. }
  396. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  397. if (p_antialiased) {
  398. pline->lines.write[i] = p_points[i] + tangent;
  399. pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  400. if (pline->line_colors.size() > 1) {
  401. pline->line_colors.write[i] = p_colors[i];
  402. pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
  403. }
  404. }
  405. pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
  406. pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
  407. if (pline->triangle_colors.size() > 1) {
  408. pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
  409. pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
  410. }
  411. prev_t = t;
  412. }
  413. }
  414. canvas_item->rect_dirty = true;
  415. canvas_item->commands.push_back(pline);
  416. }
  417. void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  418. ERR_FAIL_COND(p_points.size() < 2);
  419. Item *canvas_item = canvas_item_owner.getornull(p_item);
  420. ERR_FAIL_COND(!canvas_item);
  421. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  422. ERR_FAIL_COND(!pline);
  423. pline->antialiased = false; //todo
  424. pline->multiline = true;
  425. pline->lines = p_points;
  426. pline->line_colors = p_colors;
  427. if (pline->line_colors.size() == 0) {
  428. pline->line_colors.push_back(Color(1, 1, 1, 1));
  429. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  430. pline->line_colors.resize(1);
  431. }
  432. canvas_item->rect_dirty = true;
  433. canvas_item->commands.push_back(pline);
  434. }
  435. void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  436. Item *canvas_item = canvas_item_owner.getornull(p_item);
  437. ERR_FAIL_COND(!canvas_item);
  438. Item::CommandRect *rect = memnew(Item::CommandRect);
  439. ERR_FAIL_COND(!rect);
  440. rect->modulate = p_color;
  441. rect->rect = p_rect;
  442. canvas_item->rect_dirty = true;
  443. canvas_item->commands.push_back(rect);
  444. }
  445. void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  446. Item *canvas_item = canvas_item_owner.getornull(p_item);
  447. ERR_FAIL_COND(!canvas_item);
  448. Item::CommandCircle *circle = memnew(Item::CommandCircle);
  449. ERR_FAIL_COND(!circle);
  450. circle->color = p_color;
  451. circle->pos = p_pos;
  452. circle->radius = p_radius;
  453. canvas_item->commands.push_back(circle);
  454. }
  455. void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map) {
  456. Item *canvas_item = canvas_item_owner.getornull(p_item);
  457. ERR_FAIL_COND(!canvas_item);
  458. Item::CommandRect *rect = memnew(Item::CommandRect);
  459. ERR_FAIL_COND(!rect);
  460. rect->modulate = p_modulate;
  461. rect->rect = p_rect;
  462. rect->flags = 0;
  463. if (p_tile) {
  464. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  465. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  466. rect->source = Rect2(0, 0, p_rect.size.width, p_rect.size.height);
  467. }
  468. if (p_rect.size.x < 0) {
  469. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  470. rect->rect.size.x = -rect->rect.size.x;
  471. }
  472. if (p_rect.size.y < 0) {
  473. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  474. rect->rect.size.y = -rect->rect.size.y;
  475. }
  476. if (p_transpose) {
  477. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  478. SWAP(rect->rect.size.x, rect->rect.size.y);
  479. }
  480. rect->texture = p_texture;
  481. rect->normal_map = p_normal_map;
  482. canvas_item->rect_dirty = true;
  483. canvas_item->commands.push_back(rect);
  484. }
  485. void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
  486. Item *canvas_item = canvas_item_owner.getornull(p_item);
  487. ERR_FAIL_COND(!canvas_item);
  488. Item::CommandRect *rect = memnew(Item::CommandRect);
  489. ERR_FAIL_COND(!rect);
  490. rect->modulate = p_modulate;
  491. rect->rect = p_rect;
  492. rect->texture = p_texture;
  493. rect->normal_map = p_normal_map;
  494. rect->source = p_src_rect;
  495. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  496. if (p_rect.size.x < 0) {
  497. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  498. rect->rect.size.x = -rect->rect.size.x;
  499. }
  500. if (p_rect.size.y < 0) {
  501. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  502. rect->rect.size.y = -rect->rect.size.y;
  503. }
  504. if (p_transpose) {
  505. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  506. SWAP(rect->rect.size.x, rect->rect.size.y);
  507. }
  508. if (p_clip_uv) {
  509. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  510. }
  511. canvas_item->rect_dirty = true;
  512. canvas_item->commands.push_back(rect);
  513. }
  514. void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map) {
  515. Item *canvas_item = canvas_item_owner.getornull(p_item);
  516. ERR_FAIL_COND(!canvas_item);
  517. Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
  518. ERR_FAIL_COND(!style);
  519. style->texture = p_texture;
  520. style->normal_map = p_normal_map;
  521. style->rect = p_rect;
  522. style->source = p_source;
  523. style->draw_center = p_draw_center;
  524. style->color = p_modulate;
  525. style->margin[MARGIN_LEFT] = p_topleft.x;
  526. style->margin[MARGIN_TOP] = p_topleft.y;
  527. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  528. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  529. style->axis_x = p_x_axis_mode;
  530. style->axis_y = p_y_axis_mode;
  531. canvas_item->rect_dirty = true;
  532. canvas_item->commands.push_back(style);
  533. }
  534. void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map) {
  535. Item *canvas_item = canvas_item_owner.getornull(p_item);
  536. ERR_FAIL_COND(!canvas_item);
  537. Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
  538. ERR_FAIL_COND(!prim);
  539. prim->texture = p_texture;
  540. prim->normal_map = p_normal_map;
  541. prim->points = p_points;
  542. prim->uvs = p_uvs;
  543. prim->colors = p_colors;
  544. prim->width = p_width;
  545. canvas_item->rect_dirty = true;
  546. canvas_item->commands.push_back(prim);
  547. }
  548. void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, bool p_antialiased) {
  549. Item *canvas_item = canvas_item_owner.getornull(p_item);
  550. ERR_FAIL_COND(!canvas_item);
  551. #ifdef DEBUG_ENABLED
  552. int pointcount = p_points.size();
  553. ERR_FAIL_COND(pointcount < 3);
  554. int color_size = p_colors.size();
  555. int uv_size = p_uvs.size();
  556. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  557. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  558. #endif
  559. Vector<int> indices = Geometry::triangulate_polygon(p_points);
  560. if (indices.empty()) {
  561. ERR_EXPLAIN("Bad Polygon!");
  562. ERR_FAIL();
  563. }
  564. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  565. ERR_FAIL_COND(!polygon);
  566. polygon->texture = p_texture;
  567. polygon->normal_map = p_normal_map;
  568. polygon->points = p_points;
  569. polygon->uvs = p_uvs;
  570. polygon->colors = p_colors;
  571. polygon->indices = indices;
  572. polygon->count = indices.size();
  573. polygon->antialiased = p_antialiased;
  574. canvas_item->rect_dirty = true;
  575. canvas_item->commands.push_back(polygon);
  576. }
  577. void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map) {
  578. Item *canvas_item = canvas_item_owner.getornull(p_item);
  579. ERR_FAIL_COND(!canvas_item);
  580. int vertex_count = p_points.size();
  581. ERR_FAIL_COND(vertex_count == 0);
  582. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  583. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  584. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  585. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  586. Vector<int> indices = p_indices;
  587. int count = p_count * 3;
  588. if (indices.empty()) {
  589. ERR_FAIL_COND(vertex_count % 3 != 0);
  590. if (p_count == -1)
  591. count = vertex_count;
  592. } else {
  593. ERR_FAIL_COND(indices.size() % 3 != 0);
  594. if (p_count == -1)
  595. count = indices.size();
  596. }
  597. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  598. ERR_FAIL_COND(!polygon);
  599. polygon->texture = p_texture;
  600. polygon->normal_map = p_normal_map;
  601. polygon->points = p_points;
  602. polygon->uvs = p_uvs;
  603. polygon->colors = p_colors;
  604. polygon->bones = p_bones;
  605. polygon->weights = p_weights;
  606. polygon->indices = indices;
  607. polygon->count = count;
  608. polygon->antialiased = false;
  609. canvas_item->rect_dirty = true;
  610. canvas_item->commands.push_back(polygon);
  611. }
  612. void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  613. Item *canvas_item = canvas_item_owner.getornull(p_item);
  614. ERR_FAIL_COND(!canvas_item);
  615. Item::CommandTransform *tr = memnew(Item::CommandTransform);
  616. ERR_FAIL_COND(!tr);
  617. tr->xform = p_transform;
  618. canvas_item->commands.push_back(tr);
  619. }
  620. void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_texture, RID p_normal_map) {
  621. Item *canvas_item = canvas_item_owner.getornull(p_item);
  622. ERR_FAIL_COND(!canvas_item);
  623. Item::CommandMesh *m = memnew(Item::CommandMesh);
  624. ERR_FAIL_COND(!m);
  625. m->mesh = p_mesh;
  626. m->texture = p_texture;
  627. m->normal_map = p_normal_map;
  628. canvas_item->commands.push_back(m);
  629. }
  630. void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal) {
  631. Item *canvas_item = canvas_item_owner.getornull(p_item);
  632. ERR_FAIL_COND(!canvas_item);
  633. Item::CommandParticles *part = memnew(Item::CommandParticles);
  634. ERR_FAIL_COND(!part);
  635. part->particles = p_particles;
  636. part->texture = p_texture;
  637. part->normal_map = p_normal;
  638. //take the chance and request processing for them, at least once until they become visible again
  639. VSG::storage->particles_request_process(p_particles);
  640. canvas_item->rect_dirty = true;
  641. canvas_item->commands.push_back(part);
  642. }
  643. void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map) {
  644. Item *canvas_item = canvas_item_owner.getornull(p_item);
  645. ERR_FAIL_COND(!canvas_item);
  646. Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
  647. ERR_FAIL_COND(!mm);
  648. mm->multimesh = p_mesh;
  649. mm->texture = p_texture;
  650. mm->normal_map = p_normal_map;
  651. canvas_item->rect_dirty = true;
  652. canvas_item->commands.push_back(mm);
  653. }
  654. void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  655. Item *canvas_item = canvas_item_owner.getornull(p_item);
  656. ERR_FAIL_COND(!canvas_item);
  657. Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
  658. ERR_FAIL_COND(!ci);
  659. ci->ignore = p_ignore;
  660. canvas_item->commands.push_back(ci);
  661. }
  662. void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  663. Item *canvas_item = canvas_item_owner.getornull(p_item);
  664. ERR_FAIL_COND(!canvas_item);
  665. canvas_item->sort_y = p_enable;
  666. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  667. }
  668. void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  669. ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
  670. Item *canvas_item = canvas_item_owner.getornull(p_item);
  671. ERR_FAIL_COND(!canvas_item);
  672. canvas_item->z_index = p_z;
  673. }
  674. void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  675. Item *canvas_item = canvas_item_owner.getornull(p_item);
  676. ERR_FAIL_COND(!canvas_item);
  677. canvas_item->z_relative = p_enable;
  678. }
  679. void VisualServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  680. Item *canvas_item = canvas_item_owner.getornull(p_item);
  681. ERR_FAIL_COND(!canvas_item);
  682. canvas_item->skeleton = p_skeleton;
  683. }
  684. void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  685. Item *canvas_item = canvas_item_owner.getornull(p_item);
  686. ERR_FAIL_COND(!canvas_item);
  687. if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
  688. if (p_enable) {
  689. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  690. } else {
  691. memdelete(canvas_item->copy_back_buffer);
  692. canvas_item->copy_back_buffer = NULL;
  693. }
  694. }
  695. if (p_enable) {
  696. canvas_item->copy_back_buffer->rect = p_rect;
  697. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  698. }
  699. }
  700. void VisualServerCanvas::canvas_item_clear(RID p_item) {
  701. Item *canvas_item = canvas_item_owner.getornull(p_item);
  702. ERR_FAIL_COND(!canvas_item);
  703. canvas_item->clear();
  704. }
  705. void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  706. Item *canvas_item = canvas_item_owner.getornull(p_item);
  707. ERR_FAIL_COND(!canvas_item);
  708. canvas_item->index = p_index;
  709. if (canvas_item_owner.owns(canvas_item->parent)) {
  710. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  711. canvas_item_parent->children_order_dirty = true;
  712. return;
  713. }
  714. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  715. if (canvas) {
  716. canvas->children_order_dirty = true;
  717. return;
  718. }
  719. }
  720. void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  721. Item *canvas_item = canvas_item_owner.get(p_item);
  722. ERR_FAIL_COND(!canvas_item);
  723. canvas_item->material = p_material;
  724. }
  725. void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  726. Item *canvas_item = canvas_item_owner.get(p_item);
  727. ERR_FAIL_COND(!canvas_item);
  728. canvas_item->use_parent_material = p_enable;
  729. }
  730. RID VisualServerCanvas::canvas_light_create() {
  731. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  732. clight->light_internal = VSG::canvas_render->light_internal_create();
  733. return canvas_light_owner.make_rid(clight);
  734. }
  735. void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  736. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  737. ERR_FAIL_COND(!clight);
  738. if (clight->canvas.is_valid()) {
  739. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  740. canvas->lights.erase(clight);
  741. }
  742. if (!canvas_owner.owns(p_canvas))
  743. p_canvas = RID();
  744. clight->canvas = p_canvas;
  745. if (clight->canvas.is_valid()) {
  746. Canvas *canvas = canvas_owner.get(clight->canvas);
  747. canvas->lights.insert(clight);
  748. }
  749. }
  750. void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  751. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  752. ERR_FAIL_COND(!clight);
  753. clight->enabled = p_enabled;
  754. }
  755. void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  756. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  757. ERR_FAIL_COND(!clight);
  758. clight->scale = p_scale;
  759. }
  760. void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  761. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  762. ERR_FAIL_COND(!clight);
  763. clight->xform = p_transform;
  764. }
  765. void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  766. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  767. ERR_FAIL_COND(!clight);
  768. clight->texture = p_texture;
  769. }
  770. void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  771. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  772. ERR_FAIL_COND(!clight);
  773. clight->texture_offset = p_offset;
  774. }
  775. void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  776. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  777. ERR_FAIL_COND(!clight);
  778. clight->color = p_color;
  779. }
  780. void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  781. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  782. ERR_FAIL_COND(!clight);
  783. clight->height = p_height;
  784. }
  785. void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  786. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  787. ERR_FAIL_COND(!clight);
  788. clight->energy = p_energy;
  789. }
  790. void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  791. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  792. ERR_FAIL_COND(!clight);
  793. clight->z_min = p_min_z;
  794. clight->z_max = p_max_z;
  795. }
  796. void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  797. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  798. ERR_FAIL_COND(!clight);
  799. clight->layer_max = p_max_layer;
  800. clight->layer_min = p_min_layer;
  801. }
  802. void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  803. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  804. ERR_FAIL_COND(!clight);
  805. clight->item_mask = p_mask;
  806. }
  807. void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  808. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  809. ERR_FAIL_COND(!clight);
  810. clight->item_shadow_mask = p_mask;
  811. }
  812. void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
  813. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  814. ERR_FAIL_COND(!clight);
  815. clight->mode = p_mode;
  816. }
  817. void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  818. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  819. ERR_FAIL_COND(!clight);
  820. if (clight->shadow_buffer.is_valid() == p_enabled)
  821. return;
  822. if (p_enabled) {
  823. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  824. } else {
  825. VSG::storage->free(clight->shadow_buffer);
  826. clight->shadow_buffer = RID();
  827. }
  828. }
  829. void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
  830. ERR_FAIL_COND(p_size < 32 || p_size > 16384);
  831. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  832. ERR_FAIL_COND(!clight);
  833. int new_size = next_power_of_2(p_size);
  834. if (new_size == clight->shadow_buffer_size)
  835. return;
  836. clight->shadow_buffer_size = next_power_of_2(p_size);
  837. if (clight->shadow_buffer.is_valid()) {
  838. VSG::storage->free(clight->shadow_buffer);
  839. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  840. }
  841. }
  842. void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
  843. ERR_FAIL_COND(p_length < 0);
  844. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  845. ERR_FAIL_COND(!clight);
  846. clight->shadow_gradient_length = p_length;
  847. }
  848. void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
  849. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  850. ERR_FAIL_COND(!clight);
  851. clight->shadow_filter = p_filter;
  852. }
  853. void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  854. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  855. ERR_FAIL_COND(!clight);
  856. clight->shadow_color = p_color;
  857. }
  858. void VisualServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  859. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  860. ERR_FAIL_COND(!clight);
  861. clight->shadow_smooth = p_smooth;
  862. }
  863. RID VisualServerCanvas::canvas_light_occluder_create() {
  864. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  865. return canvas_light_occluder_owner.make_rid(occluder);
  866. }
  867. void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  868. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  869. ERR_FAIL_COND(!occluder);
  870. if (occluder->canvas.is_valid()) {
  871. Canvas *canvas = canvas_owner.get(occluder->canvas);
  872. canvas->occluders.erase(occluder);
  873. }
  874. if (!canvas_owner.owns(p_canvas))
  875. p_canvas = RID();
  876. occluder->canvas = p_canvas;
  877. if (occluder->canvas.is_valid()) {
  878. Canvas *canvas = canvas_owner.get(occluder->canvas);
  879. canvas->occluders.insert(occluder);
  880. }
  881. }
  882. void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  883. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  884. ERR_FAIL_COND(!occluder);
  885. occluder->enabled = p_enabled;
  886. }
  887. void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  888. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  889. ERR_FAIL_COND(!occluder);
  890. if (occluder->polygon.is_valid()) {
  891. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  892. if (occluder_poly) {
  893. occluder_poly->owners.erase(occluder);
  894. }
  895. }
  896. occluder->polygon = p_polygon;
  897. occluder->polygon_buffer = RID();
  898. if (occluder->polygon.is_valid()) {
  899. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  900. if (!occluder_poly) {
  901. occluder->polygon = RID();
  902. ERR_FAIL_COND(!occluder_poly);
  903. } else {
  904. occluder_poly->owners.insert(occluder);
  905. occluder->polygon_buffer = occluder_poly->occluder;
  906. occluder->aabb_cache = occluder_poly->aabb;
  907. occluder->cull_cache = occluder_poly->cull_mode;
  908. }
  909. }
  910. }
  911. void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  912. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  913. ERR_FAIL_COND(!occluder);
  914. occluder->xform = p_xform;
  915. }
  916. void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  917. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  918. ERR_FAIL_COND(!occluder);
  919. occluder->light_mask = p_mask;
  920. }
  921. RID VisualServerCanvas::canvas_occluder_polygon_create() {
  922. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  923. occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
  924. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  925. }
  926. void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
  927. if (p_shape.size() < 3) {
  928. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  929. return;
  930. }
  931. PoolVector<Vector2> lines;
  932. int lc = p_shape.size() * 2;
  933. lines.resize(lc - (p_closed ? 0 : 2));
  934. {
  935. PoolVector<Vector2>::Write w = lines.write();
  936. PoolVector<Vector2>::Read r = p_shape.read();
  937. int max = lc / 2;
  938. if (!p_closed) {
  939. max--;
  940. }
  941. for (int i = 0; i < max; i++) {
  942. Vector2 a = r[i];
  943. Vector2 b = r[(i + 1) % (lc / 2)];
  944. w[i * 2 + 0] = a;
  945. w[i * 2 + 1] = b;
  946. }
  947. }
  948. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  949. }
  950. void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
  951. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  952. ERR_FAIL_COND(!occluder_poly);
  953. ERR_FAIL_COND(p_shape.size() & 1);
  954. int lc = p_shape.size();
  955. occluder_poly->aabb = Rect2();
  956. {
  957. PoolVector<Vector2>::Read r = p_shape.read();
  958. for (int i = 0; i < lc; i++) {
  959. if (i == 0)
  960. occluder_poly->aabb.position = r[i];
  961. else
  962. occluder_poly->aabb.expand_to(r[i]);
  963. }
  964. }
  965. VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
  966. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  967. E->get()->aabb_cache = occluder_poly->aabb;
  968. }
  969. }
  970. void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
  971. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  972. ERR_FAIL_COND(!occluder_poly);
  973. occluder_poly->cull_mode = p_mode;
  974. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  975. E->get()->cull_cache = p_mode;
  976. }
  977. }
  978. bool VisualServerCanvas::free(RID p_rid) {
  979. if (canvas_owner.owns(p_rid)) {
  980. Canvas *canvas = canvas_owner.get(p_rid);
  981. ERR_FAIL_COND_V(!canvas, false);
  982. while (canvas->viewports.size()) {
  983. VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
  984. ERR_FAIL_COND_V(!vp, true);
  985. Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  986. ERR_FAIL_COND_V(!E, true);
  987. vp->canvas_map.erase(p_rid);
  988. canvas->viewports.erase(canvas->viewports.front());
  989. }
  990. for (int i = 0; i < canvas->child_items.size(); i++) {
  991. canvas->child_items[i].item->parent = RID();
  992. }
  993. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  994. E->get()->canvas = RID();
  995. }
  996. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  997. E->get()->canvas = RID();
  998. }
  999. canvas_owner.free(p_rid);
  1000. memdelete(canvas);
  1001. } else if (canvas_item_owner.owns(p_rid)) {
  1002. Item *canvas_item = canvas_item_owner.get(p_rid);
  1003. ERR_FAIL_COND_V(!canvas_item, true);
  1004. if (canvas_item->parent.is_valid()) {
  1005. if (canvas_owner.owns(canvas_item->parent)) {
  1006. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  1007. canvas->erase_item(canvas_item);
  1008. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1009. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  1010. item_owner->child_items.erase(canvas_item);
  1011. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1012. }
  1013. }
  1014. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1015. canvas_item->child_items[i]->parent = RID();
  1016. }
  1017. /*
  1018. if (canvas_item->material) {
  1019. canvas_item->material->owners.erase(canvas_item);
  1020. }
  1021. */
  1022. canvas_item_owner.free(p_rid);
  1023. memdelete(canvas_item);
  1024. } else if (canvas_light_owner.owns(p_rid)) {
  1025. RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
  1026. ERR_FAIL_COND_V(!canvas_light, true);
  1027. if (canvas_light->canvas.is_valid()) {
  1028. Canvas *canvas = canvas_owner.get(canvas_light->canvas);
  1029. if (canvas)
  1030. canvas->lights.erase(canvas_light);
  1031. }
  1032. if (canvas_light->shadow_buffer.is_valid())
  1033. VSG::storage->free(canvas_light->shadow_buffer);
  1034. VSG::canvas_render->light_internal_free(canvas_light->light_internal);
  1035. canvas_light_owner.free(p_rid);
  1036. memdelete(canvas_light);
  1037. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1038. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
  1039. ERR_FAIL_COND_V(!occluder, true);
  1040. if (occluder->polygon.is_valid()) {
  1041. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
  1042. if (occluder_poly) {
  1043. occluder_poly->owners.erase(occluder);
  1044. }
  1045. }
  1046. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1047. Canvas *canvas = canvas_owner.get(occluder->canvas);
  1048. canvas->occluders.erase(occluder);
  1049. }
  1050. canvas_light_occluder_owner.free(p_rid);
  1051. memdelete(occluder);
  1052. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1053. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
  1054. ERR_FAIL_COND_V(!occluder_poly, true);
  1055. VSG::storage->free(occluder_poly->occluder);
  1056. while (occluder_poly->owners.size()) {
  1057. occluder_poly->owners.front()->get()->polygon = RID();
  1058. occluder_poly->owners.erase(occluder_poly->owners.front());
  1059. }
  1060. canvas_light_occluder_polygon_owner.free(p_rid);
  1061. memdelete(occluder_poly);
  1062. } else {
  1063. return false;
  1064. }
  1065. return true;
  1066. }
  1067. VisualServerCanvas::VisualServerCanvas() {
  1068. z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1069. z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1070. }
  1071. VisualServerCanvas::~VisualServerCanvas() {
  1072. memfree(z_list);
  1073. memfree(z_last_list);
  1074. }