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- /*************************************************************************/
- /* export.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "export.h"
- #include "editor/editor_import_export.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "globals.h"
- #include "io/marshalls.h"
- #include "io/resource_saver.h"
- #include "io/zip_io.h"
- #include "os/file_access.h"
- #include "os/os.h"
- #include "platform/osx/logo.gen.h"
- #include "string.h"
- #include "version.h"
- class EditorExportPlatformOSX : public EditorExportPlatform {
- OBJ_TYPE(EditorExportPlatformOSX, EditorExportPlatform);
- String custom_release_package;
- String custom_debug_package;
- int version_code;
- String app_name;
- String info;
- String icon;
- String identifier;
- String short_version;
- String version;
- String signature;
- String copyright;
- String identity;
- String entitlements;
- bool high_resolution;
- Ref<ImageTexture> logo;
- void _fix_plist(Vector<uint8_t> &plist, const String &p_binary);
- void _make_icon(const Image &p_icon, Vector<uint8_t> &data);
- Error _code_sign(const String &p_path);
- Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
- #ifdef OSX_ENABLED
- bool use_codesign() const { return true; }
- bool use_dmg() const { return true; }
- #else
- bool use_codesign() const { return false; }
- bool use_dmg() const { return false; }
- #endif
- protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
- public:
- virtual String get_name() const { return "Mac OSX"; }
- virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_BC; }
- virtual Ref<Texture> get_logo() const { return logo; }
- virtual bool poll_devices() { return false; }
- virtual int get_device_count() const { return 0; }
- virtual String get_device_name(int p_device) const { return String(); }
- virtual String get_device_info(int p_device) const { return String(); }
- virtual Error run(int p_device, int p_flags = 0);
- virtual bool requires_password(bool p_debug) const { return false; }
- virtual String get_binary_extension() const { return use_dmg() ? "dmg" : "zip"; }
- virtual Error export_project(const String &p_path, bool p_debug, int p_flags = 0);
- virtual bool can_export(String *r_error = NULL) const;
- EditorExportPlatformOSX();
- ~EditorExportPlatformOSX();
- };
- bool EditorExportPlatformOSX::_set(const StringName &p_name, const Variant &p_value) {
- String n = p_name;
- if (n == "custom_package/debug")
- custom_debug_package = p_value;
- else if (n == "custom_package/release")
- custom_release_package = p_value;
- else if (n == "application/name")
- app_name = p_value;
- else if (n == "application/info")
- info = p_value;
- else if (n == "application/icon")
- icon = p_value;
- else if (n == "application/identifier")
- identifier = p_value;
- else if (n == "application/signature")
- signature = p_value;
- else if (n == "application/short_version")
- short_version = p_value;
- else if (n == "application/version")
- version = p_value;
- else if (n == "application/copyright")
- copyright = p_value;
- else if (n == "display/high_res")
- high_resolution = p_value;
- else if (n == "codesign/identity")
- identity = p_value;
- else if (n == "codesign/entitlements")
- entitlements = p_value;
- else
- return false;
- return true;
- }
- bool EditorExportPlatformOSX::_get(const StringName &p_name, Variant &r_ret) const {
- String n = p_name;
- if (n == "custom_package/debug")
- r_ret = custom_debug_package;
- else if (n == "custom_package/release")
- r_ret = custom_release_package;
- else if (n == "application/name")
- r_ret = app_name;
- else if (n == "application/info")
- r_ret = info;
- else if (n == "application/icon")
- r_ret = icon;
- else if (n == "application/identifier")
- r_ret = identifier;
- else if (n == "application/signature")
- r_ret = signature;
- else if (n == "application/short_version")
- r_ret = short_version;
- else if (n == "application/version")
- r_ret = version;
- else if (n == "application/copyright")
- r_ret = copyright;
- else if (n == "display/high_res")
- r_ret = high_resolution;
- else if (n == "codesign/identity")
- r_ret = identity;
- else if (n == "codesign/entitlements")
- r_ret = entitlements;
- else
- return false;
- return true;
- }
- void EditorExportPlatformOSX::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"));
- p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/name"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/info"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/identifier"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/signature"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/short_version"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/version"));
- p_list->push_back(PropertyInfo(Variant::STRING, "application/copyright"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "display/high_res"));
- p_list->push_back(PropertyInfo(Variant::STRING, "codesign/identity"));
- p_list->push_back(PropertyInfo(Variant::STRING, "codesign/entitlements"));
- }
- void EditorExportPlatformOSX::_make_icon(const Image &p_icon, Vector<uint8_t> &icon) {
- Ref<ImageTexture> it = memnew(ImageTexture);
- int size = 512;
- Vector<uint8_t> data;
- data.resize(8);
- data[0] = 'i';
- data[1] = 'c';
- data[2] = 'n';
- data[3] = 's';
- const char *name[] = { "ic09", "ic08", "ic07", "icp6", "icp5", "icp4" };
- int index = 0;
- while (size >= 16) {
- Image copy = p_icon;
- copy.convert(Image::FORMAT_RGBA);
- copy.resize(size, size);
- it->create_from_image(copy);
- String path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/icon.png";
- ResourceSaver::save(path, it);
- FileAccess *f = FileAccess::open(path, FileAccess::READ);
- ERR_FAIL_COND(!f);
- int ofs = data.size();
- uint32_t len = f->get_len();
- data.resize(data.size() + len + 8);
- f->get_buffer(&data[ofs + 8], len);
- memdelete(f);
- len += 8;
- len = BSWAP32(len);
- copymem(&data[ofs], name[index], 4);
- encode_uint32(len, &data[ofs + 4]);
- index++;
- size /= 2;
- }
- uint32_t total_len = data.size();
- total_len = BSWAP32(total_len);
- encode_uint32(total_len, &data[4]);
- icon = data;
- }
- void EditorExportPlatformOSX::_fix_plist(Vector<uint8_t> &plist, const String &p_binary) {
- String str;
- String strnew;
- str.parse_utf8((const char *)plist.ptr(), plist.size());
- Vector<String> lines = str.split("\n");
- for (int i = 0; i < lines.size(); i++) {
- if (lines[i].find("$binary") != -1) {
- strnew += lines[i].replace("$binary", p_binary) + "\n";
- } else if (lines[i].find("$name") != -1) {
- strnew += lines[i].replace("$name", p_binary) + "\n";
- } else if (lines[i].find("$info") != -1) {
- strnew += lines[i].replace("$info", info) + "\n";
- } else if (lines[i].find("$identifier") != -1) {
- strnew += lines[i].replace("$identifier", identifier) + "\n";
- } else if (lines[i].find("$short_version") != -1) {
- strnew += lines[i].replace("$short_version", short_version) + "\n";
- } else if (lines[i].find("$version") != -1) {
- strnew += lines[i].replace("$version", version) + "\n";
- } else if (lines[i].find("$signature") != -1) {
- strnew += lines[i].replace("$signature", signature) + "\n";
- } else if (lines[i].find("$copyright") != -1) {
- strnew += lines[i].replace("$copyright", copyright) + "\n";
- } else if (lines[i].find("$highres") != -1) {
- strnew += lines[i].replace("$highres", high_resolution ? "<true/>" : "<false/>") + "\n";
- } else {
- strnew += lines[i] + "\n";
- }
- }
- CharString cs = strnew.utf8();
- plist.resize(cs.size() - 1);
- for (int i = 0; i < cs.size() - 1; i++) {
- plist[i] = cs[i];
- }
- }
- /**
- If we're running the OSX version of the Godot editor we'll:
- - export our application bundle to a temporary folder
- - attempt to code sign it
- - and then wrap it up in a DMG
- **/
- Error EditorExportPlatformOSX::_code_sign(const String &p_path) {
- List<String> args;
- if (entitlements != "") {
- // this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle
- args.push_back("-entitlements");
- args.push_back(entitlements);
- }
- args.push_back("-s");
- args.push_back(identity);
- args.push_back("-v"); // provide some more feedback
- args.push_back(p_path);
- String str;
- Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true, NULL, &str, NULL, true);
- ERR_FAIL_COND_V(err != OK, err);
- print_line("codesign: " + str);
- if (str.find("no identity found") != -1) {
- EditorNode::add_io_error("codesign: no identity found");
- return FAILED;
- }
- return OK;
- }
- Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
- OS::get_singleton()->move_path_to_trash(p_dmg_path);
- List<String> args;
- args.push_back("create");
- args.push_back(p_dmg_path);
- args.push_back("-volname");
- args.push_back(p_pkg_name);
- args.push_back("-fs");
- args.push_back("HFS+");
- args.push_back("-srcfolder");
- args.push_back(p_app_path_name);
- String str;
- Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true, NULL, &str, NULL, true);
- ERR_FAIL_COND_V(err != OK, err);
- print_line("hdiutil returned: " + str);
- if (str.find("create failed") != -1) {
- if (str.find("File exists") != -1) {
- EditorNode::add_io_error("hdiutil: create failed - file exists");
- } else {
- EditorNode::add_io_error("hdiutil: create failed");
- }
- return FAILED;
- }
- return OK;
- }
- Error EditorExportPlatformOSX::export_project(const String &p_path, bool p_debug, int p_flags) {
- EditorProgress ep("export", "Exporting for OSX", 104);
- String src_pkg = p_debug ? custom_debug_package : custom_release_package;
- if (src_pkg == "") {
- String err;
- src_pkg = find_export_template("osx.zip", &err);
- if (src_pkg == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
- FileAccess *src_f = NULL;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- ep.step("Creating app", 0);
- unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io);
- if (!pkg) {
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg);
- return ERR_FILE_NOT_FOUND;
- }
- int ret = unzGoToFirstFile(pkg);
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dpkg = NULL;
- if (!use_dmg()) {
- dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
- if (!dpkg) {
- unzClose(pkg);
- return ERR_CANT_OPEN;
- }
- }
- String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64";
- String pkg_name;
- if (app_name != "")
- pkg_name = app_name;
- else if (String(Globals::get_singleton()->get("application/name")) != "")
- pkg_name = String(Globals::get_singleton()->get("application/name"));
- else
- pkg_name = "Unnamed";
- Error err = OK;
- String tmp_app_path_name = "";
- if (use_dmg()) {
- // We're on OSX so we can export to DMG, but first we create our application bundle
- tmp_app_path_name = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".app";
- print_line("Exporting to " + tmp_app_path_name);
- DirAccess *da_tmp_app = DirAccess::create_for_path(tmp_app_path_name);
- if (!da_tmp_app) {
- err = ERR_CANT_CREATE;
- }
- // Create our folder structure or rely on unzip?
- if (err == OK) {
- print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
- err = da_tmp_app->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
- }
- if (err == OK) {
- print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
- err = da_tmp_app->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
- }
- }
- bool found_binary = false;
- while (ret == UNZ_OK && err == OK) {
- bool is_execute = false;
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
- String file = fname;
- print_line("READ: " + file);
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
- //read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptr(), data.size());
- unzCloseCurrentFile(pkg);
- //write
- file = file.replace_first("osx_template.app/", "");
- if (file == "Contents/Info.plist") {
- print_line("parse plist");
- _fix_plist(data, pkg_name);
- }
- if (file.begins_with("Contents/MacOS/godot_")) {
- if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(pkg);
- continue; //ignore!
- }
- found_binary = true;
- is_execute = true;
- file = "Contents/MacOS/" + pkg_name;
- }
- if (file == "Contents/Resources/icon.icns") {
- //see if there is an icon
- String iconpath = Globals::get_singleton()->get("application/icon");
- print_line("icon? " + iconpath);
- if (iconpath != "") {
- Image icon;
- icon.load(iconpath);
- if (!icon.empty()) {
- print_line("loaded?");
- _make_icon(icon, data);
- }
- }
- }
- if (data.size() > 0) {
- print_line("ADDING: " + file + " size: " + itos(data.size()));
- if (use_dmg()) {
- // write it into our application bundle
- file = tmp_app_path_name + "/" + file;
- // write the file
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- if (f) {
- f->store_buffer(data.ptr(), data.size());
- f->close();
- if (is_execute) {
- // Chmod with 0755 if the file is executable
- err = f->_chmod(file, 0755);
- }
- memdelete(f);
- } else {
- err = ERR_CANT_CREATE;
- }
- } else {
- zip_fileinfo fi;
- file = pkg_name + ".app/" + file;
- fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
- fi.tmz_date.tm_min = info.tmu_date.tm_min;
- fi.tmz_date.tm_sec = info.tmu_date.tm_sec;
- fi.tmz_date.tm_mon = info.tmu_date.tm_mon;
- fi.tmz_date.tm_mday = info.tmu_date.tm_mday;
- fi.tmz_date.tm_year = info.tmu_date.tm_year;
- fi.dosDate = info.dosDate;
- fi.internal_fa = info.internal_fa;
- fi.external_fa = info.external_fa;
- int zerr = zipOpenNewFileInZip(dpkg,
- file.utf8().get_data(),
- &fi,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- print_line("OPEN ERR: " + itos(zerr));
- zerr = zipWriteInFileInZip(dpkg, data.ptr(), data.size());
- print_line("WRITE ERR: " + itos(zerr));
- zipCloseFileInZip(dpkg);
- }
- }
- ret = unzGoToNextFile(pkg);
- }
- if (!found_binary) {
- ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- err = ERR_FILE_NOT_FOUND;
- }
- if (err == OK) {
- ep.step("Making PKG", 1);
- String pack_path;
- if (use_dmg()) {
- pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
- } else {
- pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck";
- }
- FileAccess *pfs = FileAccess::open(pack_path, FileAccess::WRITE);
- if (pfs) {
- err = save_pack(pfs);
- memdelete(pfs);
- } else {
- err = ERR_CANT_OPEN;
- }
- if (use_dmg()) {
- if (err == OK && use_codesign()) {
- /* see if we can code sign our new package */
- if (err == OK && identity != "") {
- ep.step("Code signing bundle", 2);
- /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
- // start with our application
- err = _code_sign(tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
- }
- ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
- if (err == OK && identity != "") {
- // we should probably loop through all resources and sign them?
- err = _code_sign(tmp_app_path_name + "/Contents/Resources/icon.icns");
- }
- if (err == OK && identity != "") {
- err = _code_sign(pack_path);
- }
- if (err == OK && identity != "") {
- err = _code_sign(tmp_app_path_name + "/Contents/Info.plist");
- }
- }
- if (err == OK) {
- // and finally create a DMG
- ep.step("Making DMG", 3);
- err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
- }
- // Clean up temporary .app dir
- OS::get_singleton()->move_path_to_trash(tmp_app_path_name);
- } else if (err == OK) {
- //write datapack
- int zerr = zipOpenNewFileInZip(dpkg,
- (pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(),
- NULL,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ);
- if (pf) {
- const int BSIZE = 16384;
- uint8_t buf[BSIZE];
- while (true) {
- int r = pf->get_buffer(buf, BSIZE);
- if (r <= 0)
- break;
- zipWriteInFileInZip(dpkg, buf, r);
- }
- zipCloseFileInZip(dpkg);
- memdelete(pf);
- } else {
- err = ERR_CANT_OPEN;
- }
- }
- }
- if (dpkg) {
- zipClose(dpkg, NULL);
- }
- unzClose(pkg);
- return err;
- }
- Error EditorExportPlatformOSX::run(int p_device, int p_flags) {
- return OK;
- }
- EditorExportPlatformOSX::EditorExportPlatformOSX() {
- Image img(_osx_logo);
- logo = Ref<ImageTexture>(memnew(ImageTexture));
- logo->create_from_image(img);
- info = "Made with Godot Engine";
- identifier = "org.godotengine.macgame";
- signature = "godotmacgame";
- short_version = "1.0";
- version = "1.0";
- high_resolution = false;
- identity = "";
- entitlements = "";
- }
- bool EditorExportPlatformOSX::can_export(String *r_error) const {
- bool valid = true;
- String err;
- if (!exists_export_template("osx.zip")) {
- valid = false;
- err += "No export templates found.\nDownload and install export templates.\n";
- }
- if (custom_debug_package != "" && !FileAccess::exists(custom_debug_package)) {
- valid = false;
- err += "Custom debug package not found.\n";
- }
- if (custom_release_package != "" && !FileAccess::exists(custom_release_package)) {
- valid = false;
- err += "Custom release package not found.\n";
- }
- if (r_error)
- *r_error = err;
- return valid;
- }
- EditorExportPlatformOSX::~EditorExportPlatformOSX() {
- }
- void register_osx_exporter() {
- Ref<EditorExportPlatformOSX> exporter = Ref<EditorExportPlatformOSX>(memnew(EditorExportPlatformOSX));
- EditorImportExport::get_singleton()->add_export_platform(exporter);
- }
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