reduz
|
f649678402
Clean up Shader Preprocessor
|
3 年之前 |
Yuri Rubinsky
|
cf240a7ae0
Refactor shader hints
|
3 年之前 |
reduz
|
45af29da80
Add a new HashSet template
|
3 年之前 |
Aaron Record
|
900c676b02
Use range iterators for RBSet in most cases
|
3 年之前 |
reduz
|
746dddc067
Replace most uses of Map by HashMap
|
3 年之前 |
clayjohn
|
2bf8831dd6
SceneShader compiling
|
3 年之前 |
clayjohn
|
3bb8e6a9fe
SkyShaders working
|
3 年之前 |
clayjohn
|
fe49244611
Use Filament specular models and parametrization
|
3 年之前 |
Rémi Verschelde
|
b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
|
3 年之前 |
Rémi Verschelde
|
f8f19b313d
Merge pull request #57562 from AnilBK/string-add-contains
|
3 年之前 |
Anilforextra
|
adbe948bda
String: Add contains().
|
3 年之前 |
Yuri Roubinsky
|
58696fd774
Allow multiple declarations in for loop in a shader
|
3 年之前 |
Yuri Roubinsky
|
36a82c8c69
Unify variable and array declarations in shaders
|
3 年之前 |
Yuri Roubinsky
|
0845b25497
Fix shader crashing when declaring matrix or array varyings
|
3 年之前 |
Yuri Roubinsky
|
422f7b280f
Optimize include files to improve `shader_language.h` compilation speed
|
3 年之前 |
clayjohn
|
99064d57db
New OpenGL batching canvas renderer
|
3 年之前 |