Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications 1 vuosi sitten
  bitsawer 356297f909 Fix shader language float literal precision truncation 1 vuosi sitten
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements 2 vuotta sitten
  Markus Sauermann 890fdd56df Code simplifications 2 vuotta sitten
  Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors 2 vuotta sitten
  Clay John 610877e326 Merge pull request #72288 from MewPurPur/use-string-repeat 2 vuotta sitten
  VolTer 6b84e258d2 Use String.repeat() in more places 2 vuotta sitten
  Yuri Rubinsky 575e352a61 Fix to some operators in shaders are not compiled properly 2 vuotta sitten
  clayjohn 6c1c71d68b Avoid inserting screen_texture compatibility code when using textureSize 2 vuotta sitten
  Bastiaan Olij 85c478e170 Make screen texture and depth texture work in Multiview 2 vuotta sitten
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2 vuotta sitten
  clayjohn 89766848de Fix multiple issues that make the normal roughness texture unusable 2 vuotta sitten
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 vuotta sitten
  Yuri Rubinsky f28348fc5c Fix shader crash when using boolean type for vertex->fragment varyings 2 vuotta sitten
  Fabio Iotti c53c687962 Fix screen texture slightly darker 2 vuotta sitten
  Yuri Rubinsky 5693286e90 Mark shader built-ins as used when passed to functions as out parameter 2 vuotta sitten
  Yuri Rubinsky 099f127cc3 Make code generation for shader boolean uniform instances easier 2 vuotta sitten
  Yuri Rubinsky f4db4bb7a2 Fix incorrect setup of boolean uniform instances 2 vuotta sitten
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2 vuotta sitten
  Yuri Rubinsky a2c32590ee Fix global uniform crash at editor startup 2 vuotta sitten
  Rémi Verschelde c82bbc38a5 Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param 2 vuotta sitten
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine 2 vuotta sitten
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 2 vuotta sitten
  Max Hilbrunner 019d6584ee Merge pull request #64167 from clayjohn/screen-texture-hint 2 vuotta sitten
  Yuri Rubinsky f2a6168414 Merge pull request #64310 from Chaosus/shader_texture_funcs 2 vuotta sitten
  Yuri Rubinsky e21aad968d Add `textureQueryLod/Levels` functions to the shader language 2 vuotta sitten
  Yuri Rubinsky 7822fbc9e2 Add `textureProjGrad` function to the shader language 2 vuotta sitten
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 2 vuotta sitten
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit 3 vuotta sitten
  reduz f649678402 Clean up Shader Preprocessor 2 vuotta sitten