Commit History

Author SHA1 Message Date
  Thaddeus Crews bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 8 months ago
  Pedro J. Estébanez f61c63e3a1 Avoid editor error reporting using resource loader thread's call queues 9 months ago
  Pedro J. Estébanez 187e5ef258 Let materials' shaders update happen on loader threads 9 months ago
  Pedro J. Estébanez c85beb8106 Refactor CallQueue flushing for clarity 1 year ago
  Pedro J. Estébanez c450260e3e Fix message queue issues 1 year ago
  Pedro J. Estébanez 5a4613f551 Avoid sync issues in resources with deferred updates 1 year ago
  Juan Linietsky 98c655ec8d Refactor Node Processing 1 year ago
  Pedro J. Estébanez 5a0c186bc0 Avoid redundant locking in CallQueue 1 year ago
  Pedro J. Estébanez 33f674d0f7 Complete support of callables of static methods 2 years ago
  Juan Linietsky 6055e4424a Redo of Message Queue 1 year ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members 2 years ago
  reduz 21637dfc25 Remove VARIANT_ARG* macros 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago