Thaddeus Crews
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bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
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hai 8 meses |
Pedro J. Estébanez
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f61c63e3a1
Avoid editor error reporting using resource loader thread's call queues
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hai 9 meses |
Pedro J. Estébanez
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187e5ef258
Let materials' shaders update happen on loader threads
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hai 9 meses |
Pedro J. Estébanez
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c85beb8106
Refactor CallQueue flushing for clarity
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hai 1 ano |
Pedro J. Estébanez
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c450260e3e
Fix message queue issues
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hai 1 ano |
Pedro J. Estébanez
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5a4613f551
Avoid sync issues in resources with deferred updates
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hai 1 ano |
Juan Linietsky
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98c655ec8d
Refactor Node Processing
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hai 1 ano |
Pedro J. Estébanez
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5a0c186bc0
Avoid redundant locking in CallQueue
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hai 1 ano |
Pedro J. Estébanez
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33f674d0f7
Complete support of callables of static methods
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%!s(int64=2) %!d(string=hai) anos |
Juan Linietsky
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6055e4424a
Redo of Message Queue
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hai 1 ano |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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%!s(int64=2) %!d(string=hai) anos |
Rémi Verschelde
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f8ab79e68a
Zero initialize all pointer class and struct members
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%!s(int64=2) %!d(string=hai) anos |
reduz
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21637dfc25
Remove VARIANT_ARG* macros
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%!s(int64=3) %!d(string=hai) anos |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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%!s(int64=3) %!d(string=hai) anos |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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%!s(int64=4) %!d(string=hai) anos |
reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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%!s(int64=4) %!d(string=hai) anos |