Rémi Verschelde
|
0a543a6085
Merge pull request #92636 from TokageItLab/blend-point-check
|
5 ay önce |
Silc Lizard (Tokage) Renew
|
eacc122f32
Fix BlendSpace2D sync flagging line
|
5 ay önce |
Silc Lizard (Tokage) Renew
|
8a90c5317b
Add blend point check to AnimationNodeBlendSpace2D::_process()
|
5 ay önce |
Silc Lizard (Tokage) Renew
|
6dd410854c
Rework AnimationNode process for retrieving the semantic time info
|
10 ay önce |
A Thousand Ships
|
15369fdb1d
Remove unnecessary `this->` expressions
|
9 ay önce |
kobewi
|
0e8f90f4c8
Update deferred calls to use Callables
|
11 ay önce |
Silc Lizard (Tokage) Renew
|
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
|
1 yıl önce |
Yuri Sizov
|
b351cffddf
Fix theme access and improve UX in AnimationTree editor
|
1 yıl önce |
Silc Renew
|
991e6e90ba
Rework StateMachine and nested StateMachine process
|
1 yıl önce |
Silc Renew
|
fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
|
1 yıl önce |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
1 yıl önce |
Silc Renew
|
c1ec99f0e1
Refactor process of AnimationTree for end of animation
|
2 yıl önce |
Silc Renew
|
17ce879a15
Optimize animation blend tree process
|
2 yıl önce |
bruvzg
|
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
|
2 yıl önce |
Yuri Sizov
|
1a24c9e14b
Make `_validate_property` a multilevel method
|
2 yıl önce |
Juan Linietsky
|
d4433ae6d3
Remove Signal connect binds
|
2 yıl önce |
Silc Renew
|
9be288edf9
refactor sync in AnimationTree
|
2 yıl önce |
Silc Renew
|
ba8398f270
Fixed delta & Implement selection of whether or not to seek root
|
2 yıl önce |
Silc 'Tokage' Renew
|
1c0b163df5
More time parameters change type float to double
|
2 yıl önce |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 yıl önce |
Lightning_A
|
e078f970db
Rename `remove()` to `remove_at()` when removing by index
|
3 yıl önce |
Rémi Verschelde
|
06a33e590f
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
|
3 yıl önce |
Hugo Locurcio
|
c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
|
3 yıl önce |
Silc 'Tokage' Renew
|
953a7bce7e
reimplement ping-pong
|
3 yıl önce |
Juan Linietsky
|
610de0974d
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
|
3 yıl önce |
Tokage
|
372ba76663
implement ping-pong loop in animation
|
3 yıl önce |
Aaron Franke
|
78d33a6e24
Use doubles for time in animation code
|
3 yıl önce |
Aaron Franke
|
78b0a7da03
Use is_equal_approx in more places
|
3 yıl önce |
reduz
|
6631f66c2a
Optimize StringName usage
|
3 yıl önce |
Rémi Verschelde
|
f2ad067509
Merge pull request #48375 from bowling-allie/discrete-carry-bug
|
3 yıl önce |