tetrapod00
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5b4c353ee3
Add multiple renderer support to Advanced Postprocessing
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4 mēneši atpakaļ |
tetrapod00
|
5801aacc81
Add example to advanced_postprocessing.rst
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6 mēneši atpakaļ |
Sam Freed
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63470c02d7
Fix out of date comment about depth buffer
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6 mēneši atpakaļ |
tetrapod00
|
d603e62698
Fix compile error in advanced_postprocessing.rst
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6 mēneši atpakaļ |
Hugo Locurcio
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fdf310da93
Recommend `unshaded` render mode for quad in Advanced post-processing
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7 mēneši atpakaļ |
clayjohn
|
a6a976b648
Add note about reverse z and update post processing doc to work with reverse z
|
11 mēneši atpakaļ |
skyace65
|
3e734afb43
Remove outdated references to other tutorial
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1 gadu atpakaļ |
Aaron Franke
|
3407328860
Fix typos: "modelling" -> "modeling"
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1 gadu atpakaļ |
Tom McLean
|
78b978c9bd
Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE (#7119)
|
1 gadu atpakaļ |
Clay John
|
c591c416e2
Mention the need for Flip Faces when using QuadMesh for post-processing (#6818)
|
2 gadi atpakaļ |
Max Hilbrunner
|
198393eec7
More Godot 4 rename fixes (#6315)
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2 gadi atpakaļ |
Jiri Suchan
|
3370ef2ef9
fix: rename ViewportContainer to SubViewportContainer
|
2 gadi atpakaļ |
nevarek
|
b11c1b1f70
Update names of shader matrix built-ins in Advanced post-processing (#5713)
|
3 gadi atpakaļ |
Hugo Locurcio
|
4ba5a42f9c
Fix NDC coordinates for Vulkan in Advanced post-processing
|
3 gadi atpakaļ |
Nathan Lovato
|
ad4c479d68
Rename shading section into shaders
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4 gadi atpakaļ |