This mod adds several Goblins (and Goblin Dogs) to Minetest that should spawn near ore deposits or lairs underground.
on_spawn = function(self)
the following:
self.groups = {"goblin_friend", "gobdog_friend"}
in your own mobs definition!Ambience Lite by TenPlus1 API
Hunger NG by Linuxdirk
Bonemeal by TenPlus1
goblins_goblin.b3d and goblins_goblin.blend
above meshes based on character from minetest_game
goblins_goblins*.png files and goblins_goblin.xcf files
goblins_goblin_dog.b3d and goblins_goblin_dog*.blend
goblins_goblin_dog.png files and goblins_goblin_dog_.xcf files
goblin mushrooms from "flowers" mod source code:
mushrooms.xcf Copyright Francisco Athens (CC BY-SA 3.0) 2020
goblins_mushroom_brown.png, goblins_mushroom_brown2.png goblins_mushroom_brown3.png goblins_mushroom_brown4.png Copyright Francisco Athens (CC BY-SA 3.0) 2020
goblins_goblindog sounds:
Super thanks to duane-r for his work on nasty traps and tunneling https://github.com/duane-r
Thanks to Napiophelios for the goblin king skin
Thanks to orbea for adding Hunger NG and Bonemeal mod support and bugfixes!
* https://github.com/orbea
Thanks to TenPlus1 for keeping the Mobs_Redo going! Thanks to rubenwardy for awesome help and the Minetest ContentDB Thanks to everyone in the Minetest forums and IRC for just being great! GET MINETEST: https://www.minetest.net/