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Yevhen Babiichuk (DustDFG) bd8e04b21b Rename export presets 1 year ago
EndLevel 84599e3347 Use second physic layer for player and optimize triggers a bit 1 year ago
LevelSelect 5c2ff38132 Add new level 1 year ago
box 33181dd1d1 Fix strange behaviour of elevator 1 year ago
button 817b84489b Update some other levels 1 year ago
door 403ff813b0 Add elevator 1 year ago
elevator b2e99cd435 Make collision shape resource local to the levator scene 1 year ago
lazer 036e4d7d99 Try to extract physics layer for boxes 1 year ago
levels a221ea5de8 Update some levels 1 year ago
player 33181dd1d1 Fix strange behaviour of elevator 1 year ago
reload_trigger 373115bae9 Adjust reload trigger sizes 1 year ago
sprites 5c2ff38132 Add new level 1 year ago
.gitignore e0e71df5b9 Add export presets 1 year ago
README.md ce38b1cc86 Update README 1 year ago
export_presets.cfg bd8e04b21b Rename export presets 1 year ago
icon.svg 1eda50e8fa Init commit 1 year ago
icon.svg.import 1eda50e8fa Init commit 1 year ago
project.godot de3c866e75 Add space for jumps 1 year ago
tile_set.tres 1eda50e8fa Init commit 1 year ago

README.md

License

All the code is licensed under GPLv2 or later

All the resources (sprites) are licensed under CC0

Control

WASD or arrows

You can click on the "end level" button if you can't complete level but you should touch it with player

Click on box to swap player with box places.