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Yevhen Babiichuk (DustDFG) bd8e04b21b Rename export presets 1 anno fa
EndLevel 84599e3347 Use second physic layer for player and optimize triggers a bit 1 anno fa
LevelSelect 5c2ff38132 Add new level 1 anno fa
box 33181dd1d1 Fix strange behaviour of elevator 1 anno fa
button 817b84489b Update some other levels 1 anno fa
door 403ff813b0 Add elevator 1 anno fa
elevator b2e99cd435 Make collision shape resource local to the levator scene 1 anno fa
lazer 036e4d7d99 Try to extract physics layer for boxes 1 anno fa
levels a221ea5de8 Update some levels 1 anno fa
player 33181dd1d1 Fix strange behaviour of elevator 1 anno fa
reload_trigger 373115bae9 Adjust reload trigger sizes 1 anno fa
sprites 5c2ff38132 Add new level 1 anno fa
.gitignore e0e71df5b9 Add export presets 1 anno fa
README.md ce38b1cc86 Update README 1 anno fa
export_presets.cfg bd8e04b21b Rename export presets 1 anno fa
icon.svg 1eda50e8fa Init commit 1 anno fa
icon.svg.import 1eda50e8fa Init commit 1 anno fa
project.godot de3c866e75 Add space for jumps 1 anno fa
tile_set.tres 1eda50e8fa Init commit 1 anno fa

README.md

License

All the code is licensed under GPLv2 or later

All the resources (sprites) are licensed under CC0

Control

WASD or arrows

You can click on the "end level" button if you can't complete level but you should touch it with player

Click on box to swap player with box places.