What you will need
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To compile this game you will need
a) A C++11 compiler. (Tested with gcc 4.7 and above.)
b) A build environment that supports POSIX. (Though only a small subset is needed; mostly the socket functions.)
c) Optionally: CMake
d) Optionally, if you want to change the config file syntax: the "ragel" tool, http://www.complang.org/ragel/.
How to build
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Simple instructions, for a reasonably UNIX-like OS:
$ mkdir build
$ cd build
$ cmake .. -DCMAKE_INSTALL_PREFIX=
$ make install
How to play
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a) Change directory to where the 'incavead' binary was installed.
b) Run 'incavead', the game server.
c) Connect with a telnet client to localhost, port 20020.
Example: "puttytel 0.0.0.0 20020"
Enjoy!
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