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- /* editor_context.cpp - editor Context
- * Copyright (C) 2017-2018 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <QDebug>
- #include <core/document.h>
- #include <core/node_tree/exceptions.h>
- #include <core/node_tree/node_tree.h>
- #include "editor_context.h"
- namespace rainynite::studio {
- void EditorContext::set_active_node(core::NodeTreeIndex index) {
- if (index == active_node)
- return;
- active_node = index;
- changed_active_node()(index);
- }
- shared_ptr<core::AbstractValue> EditorContext::get_node(core::NodeTreeIndex index) const {
- if (!index)
- return nullptr;
- if (auto node_tree = tree()) {
- try {
- return node_tree->get_node(index);
- } catch (core::NodeTreeError const& ex) {
- qWarning() << ex.what();
- return nullptr;
- }
- }
- return nullptr;
- }
- shared_ptr<core::NodeTree> EditorContext::tree() const {
- if (auto document = get_context()->get_document()) {
- return document->get_tree();
- }
- return nullptr;
- }
- shared_ptr<core::ActionStack> EditorContext::action_stack() const {
- if (auto document = get_context()->get_document())
- return document->get_action_stack();
- // TODO: check whether it's ok to return nullptr here
- return nullptr;
- }
- shared_ptr<EditorContext> global_dummy_context() {
- static auto context_instance = make_shared<core::Context>();
- static auto instance = make_shared<EditorContext>(context_instance);
- return instance;
- }
- } // namespace rainynite::studio
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