1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374 |
- /* node_list.h - node list model
- * Copyright (C) 2017-2018 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef STUDIO_MODELS_NODE_LIST_H_D9546412_036D_5DE7_AF03_B5FFEC71F437
- #define STUDIO_MODELS_NODE_LIST_H_D9546412_036D_5DE7_AF03_B5FFEC71F437
- #include <QAbstractItemModel>
- #include <generic/context_listener.h>
- #include <core/node_tree/path.h>
- namespace rainynite::studio {
- /**
- * Node list model - stores list of node paths
- *
- * TODO: hide details in pimpl?
- */
- class NodeListModel : public QAbstractItemModel, public ContextListener {
- public:
- explicit NodeListModel(QObject* parent = nullptr);
- virtual ~NodeListModel();
- public:
- QVariant data(QModelIndex const& index, int role) const override;
- Qt::ItemFlags flags(QModelIndex const& index) const override;
- QVariant headerData(int section, Qt::Orientation orientation, int role=Qt::DisplayRole) const override;
- QModelIndex index(int row, int column, QModelIndex const& parent={}) const override;
- QModelIndex parent(QModelIndex const& index) const override;
- int rowCount(QModelIndex const& parent={}) const override;
- int columnCount(QModelIndex const& parent={}) const override;
- public:
- bool removeRows(int row, int count, QModelIndex const& parent={}) override;
- /**
- * Insert node only if it isn't already in model
- * @return true if node was added
- */
- bool insert_unique_node(core::NodeTreeIndex node, int position=-1);
- /// Get list of all nodes
- // vector<shared_ptr<core::AbstractValue>> const& get_all_nodes() const {
- // return nodes;
- // }
- shared_ptr<core::AbstractValue> get_node(QModelIndex const& index) const;
- core::NodeTreeIndex get_inner_index(QModelIndex const& index) const;
- protected:
- /// Insert node at position
- void insert_node(core::NodeTreePath const& node, int position=-1);
- private:
- vector<core::NodeTreePath> nodes;
- };
- } // namespace rainynite::studio
- #endif
|