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- /* process_node.h - node processor
- * Copyright (C) 2017-2018 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef STUDIO_ACTIONS_PROCESS_NODE_H_D9E2969B_5C37_5085_828C_4708ED7EC469
- #define STUDIO_ACTIONS_PROCESS_NODE_H_D9E2969B_5C37_5085_828C_4708ED7EC469
- #include <core/util/class_init.h>
- #include <core/abstract_factory.h>
- #include <generic/context_listener.h>
- namespace rainynite::studio {
- template <typename T, typename Tag>
- class ProcessNode : public ContextListener {
- public:
- virtual bool accept(core::NodeTreeIndex index) const = 0;
- virtual void feed(T const& argument) = 0;
- virtual void start_list() {}
- virtual void end_list() {}
- bool set_node(core::NodeTreeIndex index_) {
- if (accept(index_)) {
- index = index_;
- return true;
- }
- return false;
- }
- core::NodeTreeIndex get_node_index() const {
- return index;
- }
- shared_ptr<core::AbstractValue> get_node() const {
- return get_context()->tree()->get_node(index);
- }
- private:
- core::NodeTreeIndex index;
- };
- template <class P, typename Base>
- struct ProcessNodeFactoryImpl :
- public AbstractFactoryImpl<Base, P>,
- private class_init::ListRegistered<
- ProcessNodeFactoryImpl<P, Base>,
- AbstractFactory<Base>
- >
- {};
- #define REGISTER_PROCESS_NODE(Processor, Base) \
- template struct ProcessNodeFactoryImpl<Processor, Base>;
- template <typename Processor>
- class FindTargetNode {
- public:
- unique_ptr<Processor> find_appropriate_target(core::NodeTree const& tree, shared_ptr<EditorContext> ctx) {
- if (auto node = ctx->get_active_node_index()) {
- if (auto r = check_target(node, ctx))
- return r;
- for (size_t i = 0; i < tree.children_count(node); ++i) {
- if (auto r = check_target(tree.index(node, i), ctx))
- return r;
- }
- }
- auto doc_root = tree.get_root_index();
- for (size_t i = 0; i < tree.children_count(doc_root); ++i) {
- if (auto r = check_target(tree.index(doc_root, i), ctx))
- return r;
- }
- core::NodeTreeIndex root;
- try {
- root = index_of_property(tree, doc_root, "root");
- } catch (...) {
- return nullptr;
- }
- for (size_t i = 0; i < tree.children_count(root); ++i) {
- if (auto r = check_target(tree.index(root, i), ctx))
- return r;
- }
- return {};
- }
- unique_ptr<Processor> check_target(core::NodeTreeIndex node, shared_ptr<EditorContext> ctx) const {
- using namespace class_init;
- for (auto factory : class_list_registry<AbstractFactory<Processor>>()) {
- auto r = (*factory)();
- r->set_context(ctx);
- if (r->set_node(node))
- return r;
- }
- return nullptr;
- }
- };
- } // namespace rainynite::studio
- #endif
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