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- /* audio.h - audio player
- * Copyright (C) 2017 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef STUDIO_MAIN_AUDIO_H_0BD8ABBD_AB43_58DF_BCCA_172630D4F535
- #define STUDIO_MAIN_AUDIO_H_0BD8ABBD_AB43_58DF_BCCA_172630D4F535
- #include <core/std/string.h>
- #include <generic/context_listener.h>
- class QMediaPlayer;
- namespace rainynite::studio {
- class AudioPlayer : public ContextListener {
- public:
- AudioPlayer();
- virtual ~AudioPlayer();
- void set_context(shared_ptr<EditorContext> context) override;
- void update(core::Time time);
- private:
- void update_audio();
- private:
- string cached_file;
- boost::signals2::connection node_connection;
- shared_ptr<core::AbstractNode> audio_node;
- unique_ptr<QMediaPlayer> player;
- bool is_playing;
- };
- } // namespace rainynite::studio
- #endif
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