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- /*
- * context_listener.cpp - Context-dependent entity
- * Copyright (C) 2017 caryoscelus
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <core/context.h>
- #include "context_listener.h"
- namespace studio {
- ContextListener::ContextListener(std::shared_ptr<core::Context> context_) :
- context(context_),
- destroy_detector(std::make_shared<Null>())
- {}
- std::shared_ptr<core::Context> ContextListener::get_context() const {
- return context;
- }
- void ContextListener::set_context(std::shared_ptr<core::Context> context_) {
- context = context_;
- if (auto context = get_context()) {
- connect_boost(
- context->changed_time,
- [this](core::Time time) {
- time_changed(time);
- }
- );
- connect_boost(
- context->changed_active_node,
- [this](std::shared_ptr<core::AbstractValue> node) {
- active_node_changed(node);
- }
- );
- time_changed(context->get_time());
- fps_changed(context->get_fps());
- }
- }
- }
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