This relies on caryoscelus/rainynite-core#4 and caryoscelus/rainynite-core#5 and also figuring out any threading issues that might arise with signals.
Perhaps it doesn't make sense to render on every change, only when editing is finished (or we have to add some task management into renderer).
Partially works now.
Most stuff works now.
This relies on caryoscelus/rainynite-core#4 and caryoscelus/rainynite-core#5 and also figuring out any threading issues that might arise with signals.
Perhaps it doesn't make sense to render on every change, only when editing is finished (or we have to add some task management into renderer).
Partially works now.
Most stuff works now.