I'm not even human game project. This repo contains both the game assets as well as the custom engine. https://matrix.to/#/#i'm_not_even_human_(_the_game_(_pixel_art_)_):matrix.org

jyamihud a398db0e16 Fixed the rotation bug ( it was rotating only when pressing the direction buttons ) 2 rokov pred
assets 93c06017c3 Main Menu Fancy Design 2 rokov pred
assets-sources 8646da362d Fixed some blocks. 3 rokov pred
modules a398db0e16 Fixed the rotation bug ( it was rotating only when pressing the direction buttons ) 2 rokov pred
sketches dd07a68686 - Compressed sketches to webp to reduce git-pull time 3 rokov pred
tile-design dc6dfbbb36 Lot of things 2 rokov pred
vcstudio-progress 71f5724ca4 Checked 79th progress in the VCStudio 2 rokov pred
.gitignore 7154a4f5f9 Smooth transition for dynamic alpha in level editor. 3 rokov pred
LICENSE ffb486caaa Extended licensing information 3 rokov pred
LICENSE-ART ffb486caaa Extended licensing information 3 rokov pred
README.md 870da1b365 fixed typos and added some sorry excuse for being lazy 2 rokov pred
icon.png ee5f0e493c Added some early engine code 3 rokov pred
nano.save fa6287045b Ctrl-T mode for Following 2 rokov pred
play.py 8646da362d Fixed some blocks. 3 rokov pred
play.sh 8646da362d Fixed some blocks. 3 rokov pred
shot.png cf9d83f31b Screen Shot Update 2 rokov pred
sprite-editor.py dc6dfbbb36 Lot of things 2 rokov pred

README.md

INEH-The-Game

/!\ Quick note: Development has slowed down a lot because of some IRL things. Will pick back up when I have more time and willpower.

I'm not even human game project.

All files in this repository are under the GNU GPL V3 and the art is also under CC-BY-SA 4.0

The art pertains to all images, animations, soundtracks, soundbites among other media that is represented in an audiovisual manner. This includes but not limited to: all image files(png, jpeg, gif, avif, webp...) all video files(mkv, webm, ogg, ogv...) all image source files(.kra and other free and open image file formats) all video source files(kdenlive project, .kra animations and other free and open file formats)

79 on top of tillable building blocks

How to play

  1. First, clone the repository by either using git clone https://notabug.org/ayyzee/INEH-The-Game.git or by using the download button to download the .zip or tar.gz.
  2. If you downloaded the .zip or .tar.gz, use your favourite method to extract the files into a folder that you will remember.
  3. open that folder. From here, there are several ways that you can run the game.

Method 1

You can open a terminal in that folder and type python play.py and hit return/enter.

Method 2

You can double click on play.sh and your system may ask you if you would like to "view" or "run" the script. It is always a good idea to "view" the script to see what it does before running it to be safe. If you do not know, ask somebody who does.

You can make a shortcut to the play.sh script and put it on your desktop or menu or whatever. No installer is avaliable at this time.


Note: There is no playable game yet. There is only a simple level editor that is in the works and a simple level explorer acting as the "Play" feature.


The development of the project is being monitored on another freesoftware program called VCStudio The project file for VCStudio can be found in the VCStudio progress folder