Minetest Game mod: farming
See license.txt for license information.
Mod for extending the farming capabilities of minetest.
You have wild crops, which you can cultivate to get faster and more harvest.
The crops can be infected, where you get nothing. And the infection spreads to nearby crops.
A culture of crops can be destroyed by the infection, where the cultured variant of crops
are easier infected than the wild form.
With special plants you can make a curing mixture. And other plants can protect the culture.
Authors of source code
Originally by PilzAdam (MIT)
Various Minetest developers and contributors (MIT)
Authors of media (textures)
Created by PilzAdam (CC BY 3.0):
Created by BlockMen (CC BY 3.0):
Created by MasterGollum (CC BY 3.0):
Created by Gambit (CC BY 3.0):
Created by Napiophelios (CC BY-SA 3.0):
Created by Ten1Plus (CC BY-SA 3.0):
Created by ademant (CC BY 3.0):
farming_tool_coffee_grinder.png (based on art by cactus_cowboy on openclipart.org)
farming_sugerbeet (based on farming_beetroot)
farming_blackberry (based on farming_blueberry)
farming_strawberry (based on farming_raspberry)
farming_spelt (based on farming_barley)
farming_tobaco (based on pictures of wikimedia)