|Sylvie b2badbfd3f Don't start game on load failure||3 years ago|
|example||4 years ago|
|COPYING||4 years ago|
|README.md||4 years ago|
|engine.js||3 years ago|
|index.html||4 years ago|
|jquery-1.11.1.js||4 years ago|
|jquery-1.11.1.min.js||4 years ago|
|peer.js||4 years ago|
|screenshot.png||4 years ago|
|style.css||4 years ago|
Heritage Equals Retro Interpreting Text Adventure Game Engine
.heritage files, also known as: HERITAGE Game Files, are files written in the HERITAGE file format. These files are fairly simple, yet powerful, markup files, written in a format specially tailored for the text adventure game genre. It is designed to be easy to use, yet powerful enough to make serious text adventure games in.
For an example, please look at the example directory. Documentation on how to write a text adventure game for HERITAGE is available on Read The Docs
Clone using git or simply download an archive, then extract it. To play without uploading to a server, open index.html in Firefox (Webkit-based browsers seem to not allow requesting local files over AJAX requests, and will fail to load the included example game, but may be able to load online games).
Clone using git or simply download an archive, then extract and upload the content to your web server. Any basic web server will do, as HERITAGE runs completely client-side.
To add custom games for easy loading, place them in a subdirectory with the preferred name. For example, the example game can be loaded using 'load example', because it is placed in the directory called 'example'.
HERITAGE is released under the GNU GPLv3+. Alternatively, some files are available under another license. These are:
The file COPYING is Copyright (C) 2007 Free Software Foundation, Inc.