.. |
dungeon_island
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
-89-2_degrees.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
Global_Warming.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
One Night in the Sky.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
abandoned_castle.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
another_cold_day.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
antarctic_rain.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
ar.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
az.po
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985ba19674
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%!s(int64=8) %!d(string=hai) anos |
be.po
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985ba19674
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%!s(int64=8) %!d(string=hai) anos |
bg.po
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985ba19674
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%!s(int64=8) %!d(string=hai) anos |
br.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
but_no_one_can_stop_it.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
ca.po
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9d27122307
Update translations
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%!s(int64=8) %!d(string=hai) anos |
cant_climb_higher_clouds.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
castle_light+darkness-v3.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
cave_run.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
cavern_v2.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
changelog.txt
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
cmn.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
coconut_fortress.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
credits.txt
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
crystal sunset.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
crystal.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
crystal_beauty.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
crystal_cataclysm.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
crystalfields.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
cs.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
da.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
dark_castle-v2.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
dark_castle.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
de.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
deep_deeper.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
deepest.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
default.nut
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
el.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
entering_castle.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
eo.po
|
628df6529d
Update translations
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%!s(int64=8) %!d(string=hai) anos |
es.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
et.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
fi.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
flowers.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
fr.po
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628df6529d
Update translations
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%!s(int64=8) %!d(string=hai) anos |
glaciers.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
hanging roof.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
he.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
hi_IN.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
hilly_landscape.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
hr.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
hu.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
id.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
in_the_spring.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
info
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
it.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
its_getting_unfinishable.stl
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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%!s(int64=9) %!d(string=hai) anos |
ja.po
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9d27122307
Update translations
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%!s(int64=8) %!d(string=hai) anos |
jbo.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
km.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
ko.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
la.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
light_in_the_darkness.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
lt.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
ml.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
nb.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
ne.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
niv-1.1.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
niv-2.1.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
niv-3.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
nl.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
nn.po
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9d27122307
Update translations
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%!s(int64=8) %!d(string=hai) anos |
over_the_ocean.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
pinksnow.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
pl.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
pt.po
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9d27122307
Update translations
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%!s(int64=8) %!d(string=hai) anos |
pt_BR.po
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9d27122307
Update translations
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%!s(int64=8) %!d(string=hai) anos |
red_alert_forest.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
ro.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
ru.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
sever_escape.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
shakespeare-rain.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
shakespeare-rain_antarctic.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
sk.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
sl.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
snowy_hill.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
sq.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
sr.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
sv.po
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985ba19674
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%!s(int64=8) %!d(string=hai) anos |
three_frosty_icebergs.stl
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0af5df48ae
data/levels/bonus3: limited additional tilemaps
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%!s(int64=8) %!d(string=hai) anos |
tr.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
tt.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
uk.po
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985ba19674
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%!s(int64=8) %!d(string=hai) anos |
under ice.stl
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
uz.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
vi.po
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985ba19674
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%!s(int64=8) %!d(string=hai) anos |
worldmap.stwm
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2eeb439baa
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
zh_CN.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |
zh_TW.po
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985ba19674
Update main localization files
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%!s(int64=8) %!d(string=hai) anos |