Commit History

Author SHA1 Message Date
  Hume2 65fcd310c1 Reduced file size of world1 9 years ago
  Hume2 4a6ddeefd4 Added target times to some World1 levels on brmbrmcar's request 9 years ago
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" 9 years ago
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule 9 years ago
  LMH 40aec1d443 Added parallax background and made tweaks to 'A Path in the Clouds' to make stats more obtainable 11 years ago
  CT. da'Bomb 2230d3e143 Lowered spawn points and added more music variety to world 1 levels 12 years ago
  Florian Forster 149a9a2ed9 Level 1-21 "A Path in the Clouds": Make the background more random. 15 years ago
  Florian Forster a5da309891 Level 1-21 "A Path in the Clouds": Resize level to height 25 tiles. 15 years ago
  Florian Forster 1889d58335 Level 1-21 "A Path in the Clouds": Make edges between snow and ice nicer. 15 years ago
  Mathnerd314 de3822f9f7 * Add Airship (regular above-ground theme) and Battle (castle/boss theme) music courtesy remaxim @ OpenGameArt 15 years ago
  Mathnerd314 dd4a94abbd * Finish work on Path through the Clouds 15 years ago
  Mathnerd314 e9f256d6fd Oops! search and replace isn't good enough - change back y-values to originals 16 years ago
  Mathnerd314 7fd223dd46 Fun with unisolid tiles. Replaced each normal tile with its unisolid equivalent. The cave portion needs work, 16 years ago
  Christoph Sommer 6f815b8654 Explicitly added license tag to all Icyisland levels 18 years ago
  Arvid Norlander 626131e008 Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) 18 years ago
  Arvid Norlander 64745c7a21 Fixed small background problem in world1 levels by adding image-top/image-bottom 18 years ago
  Arvid Norlander 6604ef9756 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) 18 years ago
  Arvid Norlander 8627bb0a1b Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. 18 years ago
  Arvid Norlander 5c2e9b2e0c Fixed world1/21 - A Path in the Clouds.stl 18 years ago
  Christoph Sommer de6a3505ab Added fading secret-area covers to some levels 18 years ago
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles 18 years ago
  Christoph Sommer 7a4a71ee12 Added secretarea triggers / refined world2 levels a bit 18 years ago
  Matthias Braun b67e7c35b8 fix invisible blocks 18 years ago
  Matthias Braun fb1d67f767 - remove pointless leveltime from world1 levels 19 years ago
  Marek Moeckel 2dff252bfc renamed world1 levels so they include the level's title 19 years ago