Commit Verlauf

Autor SHA1 Nachricht Datum
  Hume2 65fcd310c1 Reduced file size of world1 vor 9 Jahren
  Hume2 4a6ddeefd4 Added target times to some World1 levels on brmbrmcar's request vor 9 Jahren
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" vor 9 Jahren
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule vor 9 Jahren
  LMH 40aec1d443 Added parallax background and made tweaks to 'A Path in the Clouds' to make stats more obtainable vor 11 Jahren
  CT. da'Bomb 2230d3e143 Lowered spawn points and added more music variety to world 1 levels vor 12 Jahren
  Florian Forster 149a9a2ed9 Level 1-21 "A Path in the Clouds": Make the background more random. vor 15 Jahren
  Florian Forster a5da309891 Level 1-21 "A Path in the Clouds": Resize level to height 25 tiles. vor 15 Jahren
  Florian Forster 1889d58335 Level 1-21 "A Path in the Clouds": Make edges between snow and ice nicer. vor 15 Jahren
  Mathnerd314 de3822f9f7 * Add Airship (regular above-ground theme) and Battle (castle/boss theme) music courtesy remaxim @ OpenGameArt vor 15 Jahren
  Mathnerd314 dd4a94abbd * Finish work on Path through the Clouds vor 15 Jahren
  Mathnerd314 e9f256d6fd Oops! search and replace isn't good enough - change back y-values to originals vor 16 Jahren
  Mathnerd314 7fd223dd46 Fun with unisolid tiles. Replaced each normal tile with its unisolid equivalent. The cave portion needs work, vor 16 Jahren
  Christoph Sommer 6f815b8654 Explicitly added license tag to all Icyisland levels vor 18 Jahren
  Arvid Norlander 626131e008 Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) vor 18 Jahren
  Arvid Norlander 64745c7a21 Fixed small background problem in world1 levels by adding image-top/image-bottom vor 18 Jahren
  Arvid Norlander 6604ef9756 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) vor 18 Jahren
  Arvid Norlander 8627bb0a1b Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. vor 18 Jahren
  Arvid Norlander 5c2e9b2e0c Fixed world1/21 - A Path in the Clouds.stl vor 18 Jahren
  Christoph Sommer de6a3505ab Added fading secret-area covers to some levels vor 18 Jahren
  Matthias Braun 761198abe2 change notion from layers to z-pos in levelfiles vor 18 Jahren
  Christoph Sommer 7a4a71ee12 Added secretarea triggers / refined world2 levels a bit vor 18 Jahren
  Matthias Braun b67e7c35b8 fix invisible blocks vor 19 Jahren
  Matthias Braun fb1d67f767 - remove pointless leveltime from world1 levels vor 19 Jahren
  Marek Moeckel 2dff252bfc renamed world1 levels so they include the level's title vor 19 Jahren