[Note, the bio on GitHub was too long, so this is a cut version] "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects.
Username-N00b-is-not-available 7ed2791ba9 3D model hitscan collision | 1 year ago | |
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ENDOOM.ans | 4 years ago | |
NOTCH.dat | 3 years ago | |
PLAYPAL.act | 7 years ago | |
README.md | 2 years ago | |
SCRIPT00.lmp | 5 years ago | |
STARTUP.dat | 3 years ago | |
TEXTURES.txt | 2 years ago | |
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animdefs.txt | 2 years ago | |
boa.ico | 4 years ago | |
boadefs.bm | 2 years ago | |
boadisplace.txt | 3 years ago | |
boapixelate.txt | 2 years ago | |
boashaders.txt | 1 year ago | |
build.bat | 3 years ago | |
build.sh | 3 years ago | |
colormap.lmp | 3 years ago | |
confont.fon1 | 7 years ago | |
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gameinfo.txt | 3 years ago | |
gldefs.txt | 1 year ago | |
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keyconf.txt | 2 years ago | |
language.csv | 1 year ago | |
loadacs.txt | 5 years ago | |
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wolf_boa.txt | 2 years ago | |
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wolf_boa_freedoom.txt | 3 years ago | |
zscript.zs | 1 year ago |
Blade of Agony is a story-driven FPS. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! The game can be played standalone using the GZDoom engine as a base.
Blade of Agony is much more than just a pastiche of the classic shooters that inspired it; the project will offer a unique experience. It also has many features not often seen in source port projects--Blade of Agony truly pushes GZDoom to its limits.
This repository is for development and testing purposes. Contributions are welcome, but you are NOT ALLOWED to use any un-released material for your own projects without our permission!