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#PSD
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
acs
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
actors
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a34be04acb
More fixes for TNTLE
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3 months ago |
brightmaps
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
flats
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
gldefs
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
graphics
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
hires
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
maps
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c93e6ccfab
Noticed something on TNT2
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3 months ago |
materials
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
models
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
music
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
patches
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0ee6c6a48f
Final adjustments for TNT2
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3 months ago |
shaders
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
sounds
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8d00fddc83
Final fixes for TNTE3 and something else
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3 months ago |
source
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
sprites
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f3af2496a2
Start reorganize stuff for TNTE3
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3 months ago |
textures
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
zscript
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97b577f7b6
Nifty better approach for Spectre blood
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2 months ago |
DBIGFONT.fon2
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
PLAYPAL.pal
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
animdefs.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
bludtype.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
cvarinfo.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
decaldef.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
decorate.txt
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8c11e2b215
[TNTx] Added weapon special effects (same as in Austerity)
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3 months ago |
fontdefs.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
gameinfo.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
gldefs.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
language.enu
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
loadacs.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
mapinfo.txt
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81e3abb13a
Implemented TCOTD2 footsteps for TNTEL
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2 months ago |
menudef.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
menudef.zsimple
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
modeldef.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
sbarinfo.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
sndinfo.txt
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8c11e2b215
[TNTx] Added weapon special effects (same as in Austerity)
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3 months ago |
sndseq.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
textcolo.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
textures.DummySprites.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
textures.txt
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |
zscript.zc
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8922d72fc2
[TNT2] Finalizing, onto TNT3 now
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3 months ago |