dannye
|
80bae03975
Clean up text commands
|
8 年之前 |
YamaArashi
|
7f34e28f24
remove address comments
|
8 年之前 |
dannye
|
38065a744d
No more W_
|
9 年之前 |
dannye
|
f8a9c37a00
Use more lb
|
9 年之前 |
YamaArashi
|
7f6d0d49b6
more naming variables
|
9 年之前 |
YamaArashi
|
73171bfff5
named most of the used events
|
9 年之前 |
YamaArashi
|
fcab935a0f
enumerate events
|
9 年之前 |
dannye
|
64b4cf624f
Merge branch 'master' of https://github.com/YamaArashi/pokered
|
9 年之前 |
dannye
|
ea9cc86949
Name sound effects
|
9 年之前 |
YamaArashi
|
c169073eed
misc
|
9 年之前 |
YamaArashi
|
fc9af362ae
fix variable naming
|
9 年之前 |
YamaArashi
|
6931ce9625
money / coins hram constants
|
9 年之前 |
dannye
|
fb559f1f4e
More direction constants
|
9 年之前 |
U-Daniel-PC\Daniel
|
8431fa7756
TX_ASM
|
9 年之前 |
U-Daniel-PC\Daniel
|
f4a31b3e0b
Rename/organize part 2 of 4
|
9 年之前 |
YamaArashi
|
3fdb8a0d89
serial/trade/misc
|
10 年之前 |
U-Daniel-PC\Daniel
|
de39851f4a
Make Hide/Show objects more dynamic
|
10 年之前 |
YamaArashi
|
0c916aea33
Commented more sprite and map code
|
10 年之前 |
YamaArashi
|
91793015e5
Labelled and commented mostly sprite-related things
|
10 年之前 |
yenatch
|
b36f793667
Use macros for predef calls/jumps instead of static ids.
|
10 年之前 |
yenatch
|
35f2bb90d4
Rename predef functions so they aren't excessive in length.
|
10 年之前 |
yenatch
|
40c17c906b
Remove most static wram addresses. Use labels instead.
|
10 年之前 |
yenatch
|
4be11293e5
Label BCD math predefs.
|
10 年之前 |
yenatch
|
031e33957d
Rename joypad registers.
|
10 年之前 |
U-Fish-PC\Daniel
|
24c01b09bb
Pull map scripts out of main.asm
|
10 年之前 |