Commit History

作者 SHA1 備註 提交日期
  yenatch f75049feef Use rgbgfx and c tools instead of the submodule. 6 年之前
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 年之前
  YamaArashi 7f34e28f24 remove address comments 8 年之前
  dannye 38065a744d No more W_ 9 年之前
  YamaArashi 64cfbcce7a commented SGB palette stuff 9 年之前
  YamaArashi 43fddc803f constants for IntroMoveMon 9 年之前
  dannye 66bc517605 Merge branch 'master' of https://github.com/YamaArashi/pokered 9 年之前
  dannye 8a6d46f3d9 Replace some hardcoded data sizes 9 年之前
  YamaArashi 2b01815999 commented audio code 9 年之前
  dannye f8a9c37a00 Use more lb 9 年之前
  YamaArashi 82512e4491 named animation functions/variables 9 年之前
  dannye ea9cc86949 Name sound effects 9 年之前
  dannye 148d3f3cf2 Consolidate coord macros 9 年之前
  YamaArashi 9fbd9e9a1f intro stuff 9 年之前
  dannye b509b48a7f Use more *Coord 9 年之前
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 年之前
  YamaArashi 3fdb8a0d89 serial/trade/misc 9 年之前
  IIMarckus a3d3f8324a Kill version.asm. 10 年之前
  YamaArashi 0c916aea33 Commented more sprite and map code 10 年之前
  U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord 10 年之前
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 年之前
  yenatch 38ac74f222 Remove generated "indirect jump" comments. 10 年之前
  U-Fish-PC\Daniel fadac928bc Clean up music bank references 10 年之前
  yenatch 188ac8a9b4 Remove redundant dimensions in image filenames. 10 年之前
  yenatch da0a72cdbf Use VRAM constants where applicable. 10 年之前
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 年之前
  yenatch 031e33957d Rename joypad registers. 10 年之前
  yenatch 8f8281fe6e Comment some more bank 0 functions. 10 年之前
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 年之前