Commit History

Author SHA1 Message Date
  yenatch f75049feef Use rgbgfx and c tools instead of the submodule. 6 years ago
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 years ago
  YamaArashi 7f34e28f24 remove address comments 8 years ago
  dannye 38065a744d No more W_ 9 years ago
  YamaArashi 64cfbcce7a commented SGB palette stuff 9 years ago
  YamaArashi 43fddc803f constants for IntroMoveMon 9 years ago
  dannye 66bc517605 Merge branch 'master' of https://github.com/YamaArashi/pokered 9 years ago
  dannye 8a6d46f3d9 Replace some hardcoded data sizes 9 years ago
  YamaArashi 2b01815999 commented audio code 9 years ago
  dannye f8a9c37a00 Use more lb 9 years ago
  YamaArashi 82512e4491 named animation functions/variables 9 years ago
  dannye ea9cc86949 Name sound effects 9 years ago
  dannye 148d3f3cf2 Consolidate coord macros 9 years ago
  YamaArashi 9fbd9e9a1f intro stuff 9 years ago
  dannye b509b48a7f Use more *Coord 9 years ago
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 years ago
  YamaArashi 3fdb8a0d89 serial/trade/misc 9 years ago
  IIMarckus a3d3f8324a Kill version.asm. 10 years ago
  YamaArashi 0c916aea33 Commented more sprite and map code 10 years ago
  U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord 10 years ago
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 years ago
  yenatch 38ac74f222 Remove generated "indirect jump" comments. 10 years ago
  U-Fish-PC\Daniel fadac928bc Clean up music bank references 10 years ago
  yenatch 188ac8a9b4 Remove redundant dimensions in image filenames. 10 years ago
  yenatch da0a72cdbf Use VRAM constants where applicable. 10 years ago
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 years ago
  yenatch 031e33957d Rename joypad registers. 10 years ago
  yenatch 8f8281fe6e Comment some more bank 0 functions. 10 years ago
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 years ago