Dan Stoza
|
a4650a50a0
Fix PTS handling for buffer replacement
|
9 anni fa |
Dan Stoza
|
ecc504043f
SurfaceFlinger: Fix PTS on stale buffers
|
9 anni fa |
Dan Stoza
|
ee44edd0ac
SurfaceFlinger: Pass surface damage to HWC
|
9 anni fa |
Dan Stoza
|
11611f9be5
DO NOT MERGE SurfaceFlinger: Stop using IGBC::BufferItem
|
9 anni fa |
Dan Stoza
|
6b9454d1fe
SurfaceFlinger: Do less work when using PTS
|
10 anni fa |
Dan Stoza
|
e49ba8e2ed
GLConsumer: Stop using default constructor params
|
10 anni fa |
Andy McFadden
|
41d67d7ab4
Improve SurfaceFlinger PTS estimation
|
10 anni fa |
Dan Stoza
|
b9b088375d
Remove deprecated BufferQueue constructor
|
10 anni fa |
Jesse Hall
|
399184a4cd
Add sideband streams to BufferQueue and related classes
|
10 anni fa |
Mathias Agopian
|
c1c05de415
fix camera API 2.0 orientation
|
11 anni fa |
Mathias Agopian
|
3f84483382
SurfaceFlinger now uses GLES 2.x when available
|
11 anni fa |
Mathias Agopian
|
db89edc94b
All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
|
11 anni fa |
Mathias Agopian
|
8f938a5338
always pass the BufferQueue explicitely to consumers
|
11 anni fa |
Andy McFadden
|
1585c4d9fb
Pay attention to buffer timestamps
|
11 anni fa |
Andy McFadden
|
2adaf04fab
Rename ISurfaceTexture and SurfaceTexture
|
12 anni fa |
Andy McFadden
|
97eba8904c
Avoid unnecessary texture bind
|
12 anni fa |
Andy McFadden
|
bf974abe92
Refactor SurfaceTexture a bit.
|
12 anni fa |