Junbo Liang fa1213139f Send the client disconnect signal on both of client and server (#10401) преди 2 години
..
AreaBlenderComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AreaLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AudioObstructionType_Ignore.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AudioObstructionType_MultiRay.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AudioObstructionType_SingleRay.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AudioPreloadComponentLoadType_Auto.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AudioPreloadComponentLoadType_Manual.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
AxisAlignedBoxShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaDest.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaDestInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaSource.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaSource1.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaSource1Inverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaSourceInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_AlphaSourceSaturate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_ColorDest.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_ColorDestInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_ColorSource.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_ColorSource1.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_ColorSource1Inverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_ColorSourceInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_Factor.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_FactorInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_One.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendFactor_Zero.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendOp_Add.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendOp_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendOp_Maximum.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendOp_Minimum.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendOp_Subtract.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlendOp_SubtractReverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BlockerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BloomComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
BoxShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CUBE.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CYLINDER.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CapsuleShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ConstantGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CullMode_Back.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CullMode_Front.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CullMode_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CullMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
CylinderShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DecalComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultLodOverride.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultLodType.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultMaterialAssignment.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultMaterialAssignmentId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultMaterialAssignmentMap.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultPhysicsSceneId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DefaultPhysicsSceneName.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DeferredFogComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DepthOfFieldComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DepthWriteMask_All.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DepthWriteMask_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DepthWriteMask_Zero.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DescriptorListCombinerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DescriptorListComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DescriptorWeightSelectorComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DiffuseGlobalIlluminationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DiffuseProbeGridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DirectionalLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DiskShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplayMapperComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_HideHelpers.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_HideLinks.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_HideTracks.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_NoCollision.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_NoLabels.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_Physics.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_SerializableFlagsMask.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DisplaySettings_ShowDimensionFigures.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DistanceBetweenFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DistributionFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
DitherGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorAreaLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorBloomComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDecalComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDeferredFogComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDepthOfFieldComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDiffuseGlobalIlluminationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDiffuseProbeGridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDirectionalLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorDisplayMapperComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorEntityReferenceComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorEntityStartStatus_EditorOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorEntityStartStatus_StartActive.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorEntityStartStatus_StartInactive.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorExposureControlComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorGradientWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorGridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorHDRiSkyboxComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorHairComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorImageBasedLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorLookModificationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorMaterialComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorMeshComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorNonUniformScaleComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorOcclusionCullingPlaneComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorPhysicalSkyComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorPhysicsSceneId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorPhysicsSceneName.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorPostFxLayerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorPrefabComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorRadiusWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorReflectionProbeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorShapeWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorSsaoComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EditorTransformComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
EntityReferenceComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ExposureControlComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FastNoiseGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FillMode_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FillMode_Solid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FillMode_Wireframe.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FloatEpsilon.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FrameCaptureResult_FileWriteError.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FrameCaptureResult_InternalError.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FrameCaptureResult_InvalidArgument.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FrameCaptureResult_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FrameCaptureResult_Success.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
FrameCaptureResult_UnsupportedFormat.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
GradientSurfaceDataComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
GradientTransformComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
GradientWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
GridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
HDRiSkyboxComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
HairComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ICOSAHEDRON.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ImageBasedLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ImageGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
InvalidComponentId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
InvalidParameterIndex.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
InvalidTemplateId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
InvertGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
JsonMergePatch.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
JsonPatch.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
LANDSCAPE_CANVAS_EDITOR_ID.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
LevelSettingsComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
LevelsGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
LightAttenuationRadiusMode_Automatic.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
LightAttenuationRadiusMode_Explicit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
LookModificationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MaterialComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MaterialPropertyGroupVisibility_Enabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MaterialPropertyGroupVisibility_Hidden.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MaterialPropertyVisibility_Disabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MaterialPropertyVisibility_Enabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MaterialPropertyVisibility_Hidden.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MeshBlockerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MeshComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MixedGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MultiPositionBehaviorType_Blended.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MultiPositionBehaviorType_Separate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
MultiplayerAgentType_Client.names fa1213139f Send the client disconnect signal on both of client and server (#10401) преди 2 години
MultiplayerAgentType_ClientServer.names fa1213139f Send the client disconnect signal on both of client and server (#10401) преди 2 години
MultiplayerAgentType_DedicatedServer.names fa1213139f Send the client disconnect signal on both of client and server (#10401) преди 2 години
MultiplayerAgentType_Uninitialized.names fa1213139f Send the client disconnect signal on both of client and server (#10401) преди 2 години
OcclusionCullingPlaneComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PerlinGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Candela.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Ev100_Illuminance.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Ev100_Luminance.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Lumen.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Lux.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Nit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhotometricUnit_Unknown.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PhysicalSkyComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PositionModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PostFxLayerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
PosterizeGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ProviderNameEnum_AWSCognitoIDP.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ProviderNameEnum_Google.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ProviderNameEnum_LoginWithAmazon.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ProviderNameEnum_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
QuadShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
RadiusWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
RandomGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ReferenceGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ReferenceShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ReflectionProbeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
RotationModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SPHERE.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ScaleModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowFilterMethod_ESM.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowFilterMethod_ESM_PCF.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowFilterMethod_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowFilterMethod_PCF.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowmapSize_1024.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowmapSize_2045.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowmapSize_256.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowmapSize_512.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShadowmapSize_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeAreaFalloffGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeChangeReasons_ShapeChanged.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeChangeReasons_TransformChanged.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeIntersectionFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeType_Box.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeType_Cylinder.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeType_Heightfield.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeType_PhysicsAsset.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeType_Sphere.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ShapeWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SlopeAlignmentModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SmoothStepGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SpawnerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SphereShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SsaoComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Decrement.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_DecrementSaturate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Increment.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_IncrementSaturate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Invert.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Keep.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Replace.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
StencilOp_Zero.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceAltitudeFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceAltitudeGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceMaskDepthFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceMaskFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceMaskGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceSlopeFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SurfaceSlopeGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_Android.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_InvalidPlatform.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_Ios.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_Mac.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_OsxMetal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_Pc.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigPlatform_Provo.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigSpec_Auto.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigSpec_High.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigSpec_Low.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigSpec_Medium.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemConfigSpec_VeryHigh.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
SystemEntityId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TETRAHEDRON.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
ThresholdGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformMode_Rotation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformMode_Scale.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformMode_Translation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformPivot_Center.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformPivot_Object.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformRefreshType_All.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformRefreshType_Orientation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TransformRefreshType_Translation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
TubeShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
UiLayoutCellUnspecifiedSize.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
VegetationSpawnerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eSSB_GotoEndTime.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eSSB_GotoStartTime.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eSSB_LeaveTime.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiAnimationEvent_Aborted.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiAnimationEvent_Started.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiAnimationEvent_Stopped.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiAnimationEvent_Updated.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDragState_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDragState_Normal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDragState_Valid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDropState_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDropState_Normal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDropState_Valid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDynamicContentDBColorType_Free.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiDynamicContentDBColorType_Paid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiEmitShape_Circle.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiEmitShape_Point.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiEmitShape_Quad.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillCornerOrigin_BottomLeft.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillCornerOrigin_BottomRight.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillCornerOrigin_TopLeft.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillCornerOrigin_TopRight.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillEdgeOrigin_Bottom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillEdgeOrigin_Left.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillEdgeOrigin_Right.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillEdgeOrigin_Top.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillType_Linear.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillType_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillType_Radial.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillType_RadialCorner.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFillType_RadialEdge.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFlipbookAnimationFramerateUnits_FPS.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFlipbookAnimationFramerateUnits_SecondsPerFrame.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFlipbookAnimationLoopType_Linear.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFlipbookAnimationLoopType_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiFlipbookAnimationLoopType_PingPong.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiHAlign_Center.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiHAlign_Left.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiHAlign_Right.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiHorizontalOrder_LeftToRight.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiHorizontalOrder_RightToLeft.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageSequenceImageType_Fixed.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageSequenceImageType_Stretched.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageSequenceImageType_StretchedToFill.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageSequenceImageType_StretchedToFit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageType_Fixed.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageType_Sliced.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageType_Stretched.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageType_StretchedToFill.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageType_StretchedToFit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiImageType_Tiled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiInteractableState_Disabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiInteractableState_Hover.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiInteractableState_Normal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiInteractableState_Pressed.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiLayoutGridStartingDirection_HorizontalOrder.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiLayoutGridStartingDirection_VerticalOrder.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiNavigationMode_Automatic.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiNavigationMode_Custom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiNavigationMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiParticleCoordinateType_Cartesian.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiParticleCoordinateType_Polar.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiParticleInitialDirectionType_RelativeToEmitAngle.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiParticleInitialDirectionType_RelativeToEmitterCenter.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_NonUniformScale.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_ScaleXOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_ScaleYOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_UniformScaleToFill.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_UniformScaleToFit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_UniformScaleToFitX.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScaleToDeviceMode_UniformScaleToFitY.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollBoxScrollBarVisibility_AlwaysShow.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollBoxScrollBarVisibility_AutoHide.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollBoxScrollBarVisibility_AutoHideAndResizeViewport.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollBoxSnapMode_Children.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollBoxSnapMode_Grid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollBoxSnapMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollerOrientation_Horizontal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiScrollerOrientation_Vertical.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiSpriteType_RenderTarget.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiSpriteType_SpriteAsset.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextOverflowMode_ClipText.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextOverflowMode_Ellipsis.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextOverflowMode_OverflowText.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextShrinkToFit_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextShrinkToFit_Uniform.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextShrinkToFit_WidthOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextWrapTextSetting_NoWrap.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTextWrapTextSetting_Wrap.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTooltipDisplayAutoPositionMode_OffsetFromElement.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTooltipDisplayAutoPositionMode_OffsetFromMouse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTooltipDisplayTriggerMode_OnClick.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTooltipDisplayTriggerMode_OnHover.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiTooltipDisplayTriggerMode_OnPress.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiVAlign_Bottom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiVAlign_Center.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiVAlign_Top.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiVerticalOrder_BottomToTop.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
eUiVerticalOrder_TopToBottom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
g_ProfilerSystem.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години
g_SettingsRegistry.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues преди 3 години