Commit History

Upphovsman SHA1 Meddelande Datum
  Ken Pruiksma ce29220e6c [Terrain] Macro materials store data based on terrain rendering distance instead of world bounds. (#10785) 2 år sedan
  jiaweig 37315d4040 [Terrain] Clipmap polishing and bug fixes (#10046) 2 år sedan
  jiaweig 38ae02712d Fix android and linux build. 2 år sedan
  jiaweig cdd6ee3b33 Smart update initial version 2 år sedan
  jiaweig e278bea54f Add bilinear and trilinear sampling for clipmaps. Reserved point sampling for future optimization. Changed to use ClipmapBounds. 2 år sedan
  Ken Pruiksma 7946886126 TerrainDetailMaterialManager to use ClipmapBounds for its detail mateiral id texture. (#7182) 3 år sedan
  Ken Pruiksma 453808eb90 Clipmap bounds class (#7134) 3 år sedan