Commit History

作者 SHA1 備註 提交日期
  Luis Sempé b930f0050a Refactoring the MovieSystem so that it may be moved into a gem (#18541) 1 月之前
  Danilo Aimini 03f07aa9c6 Remove unnecessary includes. 10 月之前
  Danilo Aimini ed0018ce77 Remove references to IsPrefabSystemEnabled across the Editor's core. 10 月之前
  Chris Burel 786b7a2907 Remove the StaticInstance template 2 年之前
  Gene Walters 61fd1523fd Using Registrar for RAII, but keeping the error check 2 年之前
  Gene Walters 037d7c2ded Print error if LevelSystemLifecycle interface fails. 2 年之前
  Gene Walters 57ebebf768 Changing LevelSystemLifecycle to an interface instead of an EBus 2 年之前
  Gene Walters b8bb3236d3 Adding GetCurrentLevelName()to AzFramework LevelSystem in order to remove Cry dependency. Multiplayer will need to use this value in an upcoming PR. One less dependency on Cry system 2 年之前
  Gene Walters 5e255d7126 Replace AudioSystem Cry Level Listener with new AzFramework Bus (#11681) 2 年之前
  Scott Romero a1afc76a7d [development] unified the level (un)loading console commands (#8761) 2 年之前
  srikappa-amzn fd20b028a6 Deprecate IsPrefabSystemForLevelsEnabled and use IsPrefabSystemEnabled everywhere (#7327) 3 年之前
  Esteban Papp 5b0cb9cdff refactors some code to better pickup AZ_LOADSCREENCOMPONENT_ENABLED's value 3 年之前
  Esteban Papp bb685ee40b Merge branch 'development' into redcode/driller_removal 3 年之前
  michabr 4d5aad13d1 Remove legacy renderer dependencies in LyShine and move LyShine headers to gem (#6049) 3 年之前
  Esteban Papp c3f035c4e3 Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus 3 年之前
  AMZN-AlexOteiza 358c9eed60 Fixed compile errors release (#5749) 3 年之前
  lumberyard-employee-dm 9d22c98c26 Add support for configuring default Archive File Search Mode through a Cache Var (#5668) 3 年之前
  amzn-sean 38a03817bb Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 3 年之前
  rgba16f [Amazon] c6afb1f0a3 Update all the hardcoded filenames inside the level.pak file to be lowercase now the editor no longer forces them to be lower case. (#4802) 3 年之前
  lumberyard-employee-dm f648cb1fd8 Update the FileIO Aliases (#4186) 3 年之前
  lumberyard-employee-dm 447832dd81 Updated the GameApplication to mount the engine.pak (#4128) 3 年之前
  Chris Burel b53bf52e0d Perform global deinitialization when exiting the game launcher (#4131) 3 年之前
  Esteban Papp 46c6923bf7 Enabling warnings around format security 3 年之前
  Artur K 2a2847b15d Legacy code cleanup - part 3 (#3903) 3 年之前
  Esteban Papp 0df55c3a7f enabling warn format security and some fixes 3 年之前
  Esteban Papp f20d17398c Merge branch 'development' into cmake/linux_fix_warn_unused 3 年之前
  Artur K 45b2336dce Legacy cleanup (#3383) 3 年之前
  Esteban Papp 63cd3db956 Removes LOADING_TIME_PROFILE_SECTION macros that are unused 3 年之前
  amzn-phist 078e0a8693 Audio legacy cleanup - Move global functions to be handled by AudioSystemComponent (#3283) 3 年之前
  Esteban Papp 37ffe90353 Merge branch 'development' into cmake/SPEC-7182 3 年之前