Cronologia Commit

Autore SHA1 Messaggio Data
  Luis Sempé b930f0050a Refactoring the MovieSystem so that it may be moved into a gem (#18541) 1 mese fa
  Danilo Aimini 03f07aa9c6 Remove unnecessary includes. 10 mesi fa
  Danilo Aimini ed0018ce77 Remove references to IsPrefabSystemEnabled across the Editor's core. 10 mesi fa
  Chris Burel 786b7a2907 Remove the StaticInstance template 2 anni fa
  Gene Walters 61fd1523fd Using Registrar for RAII, but keeping the error check 2 anni fa
  Gene Walters 037d7c2ded Print error if LevelSystemLifecycle interface fails. 2 anni fa
  Gene Walters 57ebebf768 Changing LevelSystemLifecycle to an interface instead of an EBus 2 anni fa
  Gene Walters b8bb3236d3 Adding GetCurrentLevelName()to AzFramework LevelSystem in order to remove Cry dependency. Multiplayer will need to use this value in an upcoming PR. One less dependency on Cry system 2 anni fa
  Gene Walters 5e255d7126 Replace AudioSystem Cry Level Listener with new AzFramework Bus (#11681) 2 anni fa
  Scott Romero a1afc76a7d [development] unified the level (un)loading console commands (#8761) 2 anni fa
  srikappa-amzn fd20b028a6 Deprecate IsPrefabSystemForLevelsEnabled and use IsPrefabSystemEnabled everywhere (#7327) 3 anni fa
  Esteban Papp 5b0cb9cdff refactors some code to better pickup AZ_LOADSCREENCOMPONENT_ENABLED's value 3 anni fa
  Esteban Papp bb685ee40b Merge branch 'development' into redcode/driller_removal 3 anni fa
  michabr 4d5aad13d1 Remove legacy renderer dependencies in LyShine and move LyShine headers to gem (#6049) 3 anni fa
  Esteban Papp c3f035c4e3 Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus 3 anni fa
  AMZN-AlexOteiza 358c9eed60 Fixed compile errors release (#5749) 3 anni fa
  lumberyard-employee-dm 9d22c98c26 Add support for configuring default Archive File Search Mode through a Cache Var (#5668) 3 anni fa
  amzn-sean 38a03817bb Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 3 anni fa
  rgba16f [Amazon] c6afb1f0a3 Update all the hardcoded filenames inside the level.pak file to be lowercase now the editor no longer forces them to be lower case. (#4802) 3 anni fa
  lumberyard-employee-dm f648cb1fd8 Update the FileIO Aliases (#4186) 3 anni fa
  lumberyard-employee-dm 447832dd81 Updated the GameApplication to mount the engine.pak (#4128) 3 anni fa
  Chris Burel b53bf52e0d Perform global deinitialization when exiting the game launcher (#4131) 3 anni fa
  Esteban Papp 46c6923bf7 Enabling warnings around format security 3 anni fa
  Artur K 2a2847b15d Legacy code cleanup - part 3 (#3903) 3 anni fa
  Esteban Papp 0df55c3a7f enabling warn format security and some fixes 3 anni fa
  Esteban Papp f20d17398c Merge branch 'development' into cmake/linux_fix_warn_unused 3 anni fa
  Artur K 45b2336dce Legacy cleanup (#3383) 3 anni fa
  Esteban Papp 63cd3db956 Removes LOADING_TIME_PROFILE_SECTION macros that are unused 3 anni fa
  amzn-phist 078e0a8693 Audio legacy cleanup - Move global functions to be handled by AudioSystemComponent (#3283) 3 anni fa
  Esteban Papp 37ffe90353 Merge branch 'development' into cmake/SPEC-7182 3 anni fa