Commit History

Autor SHA1 Mensaxe Data
  Luis Sempé b930f0050a Refactoring the MovieSystem so that it may be moved into a gem (#18541) hai 1 mes
  Danilo Aimini 03f07aa9c6 Remove unnecessary includes. hai 10 meses
  Danilo Aimini ed0018ce77 Remove references to IsPrefabSystemEnabled across the Editor's core. hai 10 meses
  Chris Burel 786b7a2907 Remove the StaticInstance template %!s(int64=2) %!d(string=hai) anos
  Gene Walters 61fd1523fd Using Registrar for RAII, but keeping the error check %!s(int64=2) %!d(string=hai) anos
  Gene Walters 037d7c2ded Print error if LevelSystemLifecycle interface fails. %!s(int64=2) %!d(string=hai) anos
  Gene Walters 57ebebf768 Changing LevelSystemLifecycle to an interface instead of an EBus %!s(int64=2) %!d(string=hai) anos
  Gene Walters b8bb3236d3 Adding GetCurrentLevelName()to AzFramework LevelSystem in order to remove Cry dependency. Multiplayer will need to use this value in an upcoming PR. One less dependency on Cry system %!s(int64=2) %!d(string=hai) anos
  Gene Walters 5e255d7126 Replace AudioSystem Cry Level Listener with new AzFramework Bus (#11681) %!s(int64=2) %!d(string=hai) anos
  Scott Romero a1afc76a7d [development] unified the level (un)loading console commands (#8761) %!s(int64=2) %!d(string=hai) anos
  srikappa-amzn fd20b028a6 Deprecate IsPrefabSystemForLevelsEnabled and use IsPrefabSystemEnabled everywhere (#7327) %!s(int64=3) %!d(string=hai) anos
  Esteban Papp 5b0cb9cdff refactors some code to better pickup AZ_LOADSCREENCOMPONENT_ENABLED's value %!s(int64=3) %!d(string=hai) anos
  Esteban Papp bb685ee40b Merge branch 'development' into redcode/driller_removal %!s(int64=3) %!d(string=hai) anos
  michabr 4d5aad13d1 Remove legacy renderer dependencies in LyShine and move LyShine headers to gem (#6049) %!s(int64=3) %!d(string=hai) anos
  Esteban Papp c3f035c4e3 Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus %!s(int64=3) %!d(string=hai) anos
  AMZN-AlexOteiza 358c9eed60 Fixed compile errors release (#5749) %!s(int64=3) %!d(string=hai) anos
  lumberyard-employee-dm 9d22c98c26 Add support for configuring default Archive File Search Mode through a Cache Var (#5668) %!s(int64=3) %!d(string=hai) anos
  amzn-sean 38a03817bb Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) %!s(int64=3) %!d(string=hai) anos
  rgba16f [Amazon] c6afb1f0a3 Update all the hardcoded filenames inside the level.pak file to be lowercase now the editor no longer forces them to be lower case. (#4802) %!s(int64=3) %!d(string=hai) anos
  lumberyard-employee-dm f648cb1fd8 Update the FileIO Aliases (#4186) %!s(int64=3) %!d(string=hai) anos
  lumberyard-employee-dm 447832dd81 Updated the GameApplication to mount the engine.pak (#4128) %!s(int64=3) %!d(string=hai) anos
  Chris Burel b53bf52e0d Perform global deinitialization when exiting the game launcher (#4131) %!s(int64=3) %!d(string=hai) anos
  Esteban Papp 46c6923bf7 Enabling warnings around format security %!s(int64=3) %!d(string=hai) anos
  Artur K 2a2847b15d Legacy code cleanup - part 3 (#3903) %!s(int64=3) %!d(string=hai) anos
  Esteban Papp 0df55c3a7f enabling warn format security and some fixes %!s(int64=3) %!d(string=hai) anos
  Esteban Papp f20d17398c Merge branch 'development' into cmake/linux_fix_warn_unused %!s(int64=3) %!d(string=hai) anos
  Artur K 45b2336dce Legacy cleanup (#3383) %!s(int64=3) %!d(string=hai) anos
  Esteban Papp 63cd3db956 Removes LOADING_TIME_PROFILE_SECTION macros that are unused %!s(int64=3) %!d(string=hai) anos
  amzn-phist 078e0a8693 Audio legacy cleanup - Move global functions to be handled by AudioSystemComponent (#3283) %!s(int64=3) %!d(string=hai) anos
  Esteban Papp 37ffe90353 Merge branch 'development' into cmake/SPEC-7182 %!s(int64=3) %!d(string=hai) anos