cutealien
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fd155bead0
Add operator[] to vector2d and vector3d
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5 years ago |
cutealien
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bff50c751d
Spelling fixes.
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8 years ago |
cutealien
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f4fbe1b502
Second try on fixing some rounding problem with vector3d<s32>.
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11 years ago |
cutealien
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f0058fbd66
Prevent some precision troubles on some compilers when working with vector3d<s32>. Thx @AReichl for bugfix.
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11 years ago |
hybrid
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9f7227b7ad
Some whitespace adjustment.
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11 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
hybrid
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40480a7822
Merged revisions 4001-4056 from 1.7 branch. Keycode updates, fix compilation errors, vector normalize error case fixed, joystick safety fixes, editbox updates, meshviewer modal window fix, isPointInsideFast changes.
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13 years ago |
hybrid
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556f367df9
Fix constness for proper overloading
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13 years ago |
hybrid
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afa978f2a5
Merge from 1.7 branch, revisions 3877-3908. Fix for getSphericalCoordinateAngles, some warnign fixes, md2 normal fix, several GUI fixes, isPointInside fix, zip endianess fix.
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13 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
cutealien
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5c3e9500f8
Add vector3d::getAs3Values (patch provided by slavik262)
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14 years ago |
hybrid
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db4abd66d7
Missing constification fixed, found by loneboco
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15 years ago |
hybrid
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675fd7637e
Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes.
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15 years ago |
hybrid
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0ca3ba3744
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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15 years ago |
hybrid
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978c768ade
More atan2 param casts.
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15 years ago |
monstrobishi
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d7d497f0e5
- Fixed compile error in getHorizontalAngle() (Ambiguous method call to atan2).
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15 years ago |
hybrid
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1b89cef4a3
Fix precision problems in getHorizontalAngle.
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15 years ago |
hybrid
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6c62592d5b
Fix precision problems in new method.
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15 years ago |
hybrid
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7babf477db
Add new angles calculation method suggested by Yoran.
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15 years ago |
hybrid
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47ee78456d
Add new triangle3d method, suggested by rogerborg. Fix comment. Fix type in multiplication.
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15 years ago |
hybrid
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7a2881da53
Merged revisions 2833:2848 from 1.6 branch. vector3d.normalize cleaned, gui skin bounds check fixed.
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15 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
cutealien
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2dc5c7d7d5
- Reversed change in vector3d::normalize. The check for 0 vector isn't there for optimization, but to prevent NAN values.
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15 years ago |
bitplane
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0ce6ba201e
Re-ordered some member variables so that padding on 64-bit pointers don't use unnecessary space, also defined bit fields for some bools and moved them to the end of memory. Some minor formatting changes, and got rid of the annoying upper case .H in the VC projects.
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16 years ago |
engineer_apple
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2340f9b849
Changes in 1.6 TA
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16 years ago |
engineer_apple
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c130d56b76
Changes in 1.6 TA
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16 years ago |
hybrid
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72e38c419e
Fix vector3d with int elements.
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16 years ago |
engineer_apple
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cf2cfa5f14
Changes in version 1.6, TA
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16 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |