Commit History

Author SHA1 Message Date
  cutealien fd155bead0 Add operator[] to vector2d and vector3d 5 years ago
  cutealien bff50c751d Spelling fixes. 8 years ago
  cutealien f4fbe1b502 Second try on fixing some rounding problem with vector3d<s32>. 11 years ago
  cutealien f0058fbd66 Prevent some precision troubles on some compilers when working with vector3d<s32>. Thx @AReichl for bugfix. 11 years ago
  hybrid 9f7227b7ad Some whitespace adjustment. 11 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  hybrid 40480a7822 Merged revisions 4001-4056 from 1.7 branch. Keycode updates, fix compilation errors, vector normalize error case fixed, joystick safety fixes, editbox updates, meshviewer modal window fix, isPointInsideFast changes. 13 years ago
  hybrid 556f367df9 Fix constness for proper overloading 13 years ago
  hybrid afa978f2a5 Merge from 1.7 branch, revisions 3877-3908. Fix for getSphericalCoordinateAngles, some warnign fixes, md2 normal fix, several GUI fixes, isPointInside fix, zip endianess fix. 13 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  cutealien 5c3e9500f8 Add vector3d::getAs3Values (patch provided by slavik262) 14 years ago
  hybrid db4abd66d7 Missing constification fixed, found by loneboco 15 years ago
  hybrid 675fd7637e Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes. 15 years ago
  hybrid 0ca3ba3744 Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 15 years ago
  hybrid 978c768ade More atan2 param casts. 15 years ago
  monstrobishi d7d497f0e5 - Fixed compile error in getHorizontalAngle() (Ambiguous method call to atan2). 15 years ago
  hybrid 1b89cef4a3 Fix precision problems in getHorizontalAngle. 15 years ago
  hybrid 6c62592d5b Fix precision problems in new method. 15 years ago
  hybrid 7babf477db Add new angles calculation method suggested by Yoran. 15 years ago
  hybrid 47ee78456d Add new triangle3d method, suggested by rogerborg. Fix comment. Fix type in multiplication. 15 years ago
  hybrid 7a2881da53 Merged revisions 2833:2848 from 1.6 branch. vector3d.normalize cleaned, gui skin bounds check fixed. 15 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  cutealien 2dc5c7d7d5 - Reversed change in vector3d::normalize. The check for 0 vector isn't there for optimization, but to prevent NAN values. 15 years ago
  bitplane 0ce6ba201e Re-ordered some member variables so that padding on 64-bit pointers don't use unnecessary space, also defined bit fields for some bools and moved them to the end of memory. Some minor formatting changes, and got rid of the annoying upper case .H in the VC projects. 16 years ago
  engineer_apple 2340f9b849 Changes in 1.6 TA 16 years ago
  engineer_apple c130d56b76 Changes in 1.6 TA 16 years ago
  hybrid 72e38c419e Fix vector3d with int elements. 16 years ago
  engineer_apple cf2cfa5f14 Changes in version 1.6, TA 16 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago