hybrid
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7a1fac9dfb
Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes.
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16 年之前 |
hybrid
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57485235b9
Added some vector operations which take just one scalar as argument.
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16 年之前 |
hybrid
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9c33ae93ad
Merge revisions 1489:1494 from 1.4 branch. Mainly cleanup, removal of .NET wrapper, and postEventFromUser patch to return if the event was absorbed.
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16 年之前 |
hybrid
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9f390fe59c
Make isBetweenPoints-check include the begin and end points.
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16 年之前 |
hybrid
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fd06e88d09
Code cleanup.
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16 年之前 |
hybrid
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b9d47be01d
Added rogerborg's rotationToDirection method.
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16 年之前 |
hybrid
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70e78d80c9
Changed return value of a videomodelist method. missing linebreak in vector3d.h
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16 年之前 |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 年之前 |
hybrid
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7e65d90e54
Fixed types mismatch.
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17 年之前 |
hybrid
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9eb99c5bd7
Fixed quaternion warnings. Fixed returned interface pointers for newly introduced scene node changes.
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17 年之前 |
hybrid
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2a9ae4bea7
Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary.
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17 年之前 |
hybrid
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e409667ce0
Fixed some warnings and minor coding things.
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17 年之前 |
hybrid
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738951ff4b
Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes.
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17 年之前 |
hybrid
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13b9851487
Another round of constness additions. Almost finished now.
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17 年之前 |
hybrid
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17ed8d5b60
Some new convenience functions and fixes for template usage.
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17 年之前 |
hybrid
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d6f8edae35
A first few fixes concerning strict-aliasing mentioned by vapier.
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17 年之前 |
hybrid
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4f5e1c399f
Some documentation fixes.
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17 年之前 |
bitplane
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c00ce1d372
Moved everything to /trunk
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17 年之前 |