cutealien
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fd155bead0
Add operator[] to vector2d and vector3d
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5 年之前 |
cutealien
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bff50c751d
Spelling fixes.
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8 年之前 |
cutealien
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f4fbe1b502
Second try on fixing some rounding problem with vector3d<s32>.
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11 年之前 |
cutealien
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f0058fbd66
Prevent some precision troubles on some compilers when working with vector3d<s32>. Thx @AReichl for bugfix.
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11 年之前 |
hybrid
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9f7227b7ad
Some whitespace adjustment.
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11 年之前 |
hybrid
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0a2330890a
Bump copyright to 2012
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12 年之前 |
hybrid
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40480a7822
Merged revisions 4001-4056 from 1.7 branch. Keycode updates, fix compilation errors, vector normalize error case fixed, joystick safety fixes, editbox updates, meshviewer modal window fix, isPointInsideFast changes.
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13 年之前 |
hybrid
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556f367df9
Fix constness for proper overloading
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13 年之前 |
hybrid
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afa978f2a5
Merge from 1.7 branch, revisions 3877-3908. Fix for getSphericalCoordinateAngles, some warnign fixes, md2 normal fix, several GUI fixes, isPointInside fix, zip endianess fix.
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13 年之前 |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 年之前 |
cutealien
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5c3e9500f8
Add vector3d::getAs3Values (patch provided by slavik262)
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14 年之前 |
hybrid
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db4abd66d7
Missing constification fixed, found by loneboco
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15 年之前 |
hybrid
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675fd7637e
Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes.
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15 年之前 |
hybrid
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0ca3ba3744
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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15 年之前 |
hybrid
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978c768ade
More atan2 param casts.
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15 年之前 |
monstrobishi
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d7d497f0e5
- Fixed compile error in getHorizontalAngle() (Ambiguous method call to atan2).
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15 年之前 |
hybrid
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1b89cef4a3
Fix precision problems in getHorizontalAngle.
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15 年之前 |
hybrid
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6c62592d5b
Fix precision problems in new method.
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15 年之前 |
hybrid
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7babf477db
Add new angles calculation method suggested by Yoran.
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15 年之前 |
hybrid
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47ee78456d
Add new triangle3d method, suggested by rogerborg. Fix comment. Fix type in multiplication.
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15 年之前 |
hybrid
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7a2881da53
Merged revisions 2833:2848 from 1.6 branch. vector3d.normalize cleaned, gui skin bounds check fixed.
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15 年之前 |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 年之前 |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 年之前 |
cutealien
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2dc5c7d7d5
- Reversed change in vector3d::normalize. The check for 0 vector isn't there for optimization, but to prevent NAN values.
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15 年之前 |
bitplane
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0ce6ba201e
Re-ordered some member variables so that padding on 64-bit pointers don't use unnecessary space, also defined bit fields for some bools and moved them to the end of memory. Some minor formatting changes, and got rid of the annoying upper case .H in the VC projects.
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16 年之前 |
engineer_apple
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2340f9b849
Changes in 1.6 TA
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16 年之前 |
engineer_apple
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c130d56b76
Changes in 1.6 TA
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16 年之前 |
hybrid
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72e38c419e
Fix vector3d with int elements.
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16 年之前 |
engineer_apple
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cf2cfa5f14
Changes in version 1.6, TA
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16 年之前 |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 年之前 |