Commit történet

Szerző SHA1 Üzenet Dátum
  cutealien a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. 6 éve
  cutealien bff50c751d Spelling fixes. 8 éve
  hybrid 9f7227b7ad Some whitespace adjustment. 11 éve
  hybrid 0a2330890a Bump copyright to 2012 12 éve
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 éve
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 éve
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 éve
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 éve
  hybrid ad43762777 Merged from 1.5 branch to trunk, all changes from 1913 to 1932. Mostly example and test fixes. Some bug fixes, camera interface changes. 16 éve
  hybrid ace653f4fc Merged revisions 1885:1912 from 1.5 branch. More unit tests and bug fixes. 16 éve
  hybrid 7a1fac9dfb Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes. 16 éve
  lukeph 341dc16566 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy... 16 éve
  hybrid 57485235b9 Added some vector operations which take just one scalar as argument. 16 éve
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 éve
  lukeph 580c3f5365 terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain 17 éve
  hybrid 13b9851487 Another round of constness additions. Almost finished now. 17 éve
  bitplane c00ce1d372 Moved everything to /trunk 17 éve