artmdl.dsp 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133
  1. # Microsoft Developer Studio Project File - Name="artmdl" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) External Target" 0x0106
  5. CFG=artmdl - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "artmdl.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "artmdl.mak" CFG="artmdl - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "artmdl - Win32 Release" (based on "Win32 (x86) External Target")
  19. !MESSAGE "artmdl - Win32 Debug" (based on "Win32 (x86) External Target")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath "Desktop"
  25. # PROP WCE_FormatVersion ""
  26. !IF "$(CFG)" == "artmdl - Win32 Release"
  27. # PROP BASE Use_MFC 0
  28. # PROP BASE Use_Debug_Libraries 0
  29. # PROP BASE Output_Dir "artmdl___Win32_Release"
  30. # PROP BASE Intermediate_Dir "artmdl___Win32_Release"
  31. # PROP BASE Cmd_Line "NMAKE /f artmdl.mak"
  32. # PROP BASE Rebuild_Opt "/a"
  33. # PROP BASE Target_File "artmdl.exe"
  34. # PROP BASE Bsc_Name "artmdl.bsc"
  35. # PROP BASE Target_Dir ""
  36. # PROP Use_MFC 0
  37. # PROP Use_Debug_Libraries 0
  38. # PROP Output_Dir "artmdl___Win32_Release"
  39. # PROP Intermediate_Dir "artmdl___Win32_Release"
  40. # PROP Cmd_Line "NMAKE artmdl"
  41. # PROP Rebuild_Opt ""
  42. # PROP Bsc_Name ""
  43. # PROP Target_Dir ""
  44. !ELSEIF "$(CFG)" == "artmdl - Win32 Debug"
  45. # PROP BASE Use_MFC 0
  46. # PROP BASE Use_Debug_Libraries 1
  47. # PROP BASE Output_Dir "artmdl___Win32_Debug"
  48. # PROP BASE Intermediate_Dir "artmdl___Win32_Debug"
  49. # PROP BASE Cmd_Line "NMAKE /f artmdl.mak"
  50. # PROP BASE Rebuild_Opt "/a"
  51. # PROP BASE Target_File "artmdl.exe"
  52. # PROP BASE Bsc_Name "artmdl.bsc"
  53. # PROP BASE Target_Dir ""
  54. # PROP Use_MFC 0
  55. # PROP Use_Debug_Libraries 1
  56. # PROP Output_Dir "artmdl___Win32_Debug"
  57. # PROP Intermediate_Dir "artmdl___Win32_Debug"
  58. # PROP Cmd_Line "NMAKE artmdl"
  59. # PROP Rebuild_Opt ""
  60. # PROP Bsc_Name ""
  61. # PROP Target_Dir ""
  62. !ENDIF
  63. # Begin Target
  64. # Name "artmdl - Win32 Release"
  65. # Name "artmdl - Win32 Debug"
  66. !IF "$(CFG)" == "artmdl - Win32 Release"
  67. !ELSEIF "$(CFG)" == "artmdl - Win32 Debug"
  68. !ENDIF
  69. # Begin Source File
  70. SOURCE=.\Artwork\256\defaultinputmap.mdl
  71. # End Source File
  72. # Begin Source File
  73. SOURCE=.\Artwork\256\dialog.mdl
  74. # End Source File
  75. # Begin Source File
  76. SOURCE=.\Artwork\256\helppane.mdl
  77. # End Source File
  78. # Begin Source File
  79. SOURCE=.\Artwork\256\inputmappane.mdl
  80. # End Source File
  81. # Begin Source File
  82. SOURCE=.\Artwork\256\loadoutpane.mdl
  83. # End Source File
  84. # Begin Source File
  85. SOURCE=.\Artwork\256\MessageOfTheDayDefault.mdl
  86. # End Source File
  87. # Begin Source File
  88. SOURCE=.\Artwork\256\partinfo.mdl
  89. # End Source File
  90. # Begin Source File
  91. SOURCE=.\Artwork\256\pointertext.mdl
  92. # End Source File
  93. # Begin Source File
  94. SOURCE=.\Artwork\256\SquadsScreen.mdl
  95. # End Source File
  96. # Begin Source File
  97. SOURCE=.\Artwork\256\teamscreen.mdl
  98. # End Source File
  99. # Begin Source File
  100. SOURCE=.\Artwork\256\test.mdl
  101. # End Source File
  102. # Begin Source File
  103. SOURCE=.\Artwork\256\ZoneClubScreen.mdl
  104. # End Source File
  105. # End Target
  106. # End Project