zcaliptium ecac2063ff Resolve conflicts %!s(int64=9) %!d(string=hai) anos
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res 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
ActionsListControl.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
ActionsListControl.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
AxisListCtrl.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
AxisListCtrl.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
ConsoleSymbolsCombo.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
ConsoleSymbolsCombo.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgAudioQuality.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgAudioQuality.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgConsole.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgConsole.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgEditButtonAction.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgEditButtonAction.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgPlayerAppearance.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgPlayerAppearance.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgPlayerControls.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgPlayerControls.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgPlayerSettings.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgPlayerSettings.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgRenameControls.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgRenameControls.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgSelectPlayer.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgSelectPlayer.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgVideoQuality.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
DlgVideoQuality.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
EditConsole.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
EditConsole.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
GameGUI.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
GameGUI.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
GameGUI.rc 3b5fdcd03d Fix mistake in the Console Window %!s(int64=9) %!d(string=hai) anos
GameGUIMP.clw 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
GameGUIMP.vcxproj 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
GameGUIMP.vcxproj.filters 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
GameGUIMP.vcxproj.user 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
LocalPlayersList.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
LocalPlayersList.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
PressKeyEditControl.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
PressKeyEditControl.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
ReadMe.txt 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
StdAfx.cpp a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
StdAfx.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos
bmp00001.bmp 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
cursor_u.bmp 9d8b787be2 Uploading full engine sources %!s(int64=9) %!d(string=hai) anos
resource.h a4af93fa31 Add GPL header to files %!s(int64=9) %!d(string=hai) anos

ReadMe.txt

========================================================================
DYNAMIC LINK LIBRARY : GameGUI
========================================================================


AppWizard has created this GameGUI DLL for you.

This file contains a summary of what you will find in each of the files that
make up your GameGUI application.

GameGUI.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.

GameGUI.cpp
This is the main DLL source file.

GameGUI.h
This file contains your DLL exports.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named GameGUI.pch and a precompiled types file named StdAfx.obj.


/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.


/////////////////////////////////////////////////////////////////////////////