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- /* Copyright (c) 2002-2012 Croteam Ltd.
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License as published by
- the Free Software Foundation
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by Game.rc
- //
- #define IDS_DEFAULT_ARIAL 1
- #define ID_FIRST_CONTROL_NONE 3
- #define ID_SECOND_CONTROL_NONE 4
- #define ID_DEFAULT 5
- #define ID_MOVE_CONTROL_DOWN 6
- #define ID_MOVE_CONTROL_UP 7
- #define IDD_SINGLE_PLAYER_NEW 129
- #define IDD_MULTIPLAYER_NEW 130
- #define IDD_VIDEO_QUALITY 131
- #define IDD_AUDIO_QUALITY 132
- #define IDD_MULTIPLAYER_JOIN 133
- #define IDD_SETTINGS_PLAYERS 134
- #define IDD_CREATE_PLAYER 135
- #define IDD_PLAYER_CONTROLS 136
- #define IDD_PLAYER_APPEARANCE 137
- #define IDD_MULTIPLAYER_OPEN_LOCAL_PLAYERS 138
- #define IDD_SELECT_PROVIDER_ON_JOIN 139
- #define IDD_CONSOLE 140
- #define IDR_BUTTON_ACTION_POPUP 141
- #define IDD_EDIT_BUTTON_ACTION 142
- #define IDD_RENAME_CONTROLS 143
- #define IDB_CURSOR_UP 144
- #define IDB_CURSOR_DOWN 145
- #define IDD_SELECT_PLAYER 177
- #define ID_AVAILABLE_PLAYERS 1000
- #define IDC_DIFICULTY_LEVEL 1001
- #define IDC_SESSION_NAME 1002
- #define IDC_SINGLE_NORMAL 1002
- #define IDC_SINGLE_HARD 1003
- #define IDC_PROVIDERS 1004
- #define IDC_SINGLE_EXTREME 1004
- #define IDC_MULTIPLAYER_NORMAL 1005
- #define ID_AVAILABLE_CONTROLS 1005
- #define IDC_MULTIPLAYER_EXTREME 1006
- #define IDC_CHOOSE_LEVEL 1007
- #define IDC_GAME_TYPE 1008
- #define IDC_MULTIPLAYER_EASY 1009
- #define IDC_MULTIPLAYER_HARD 1010
- #define IDC_TEAM_PLAY 1011
- #define IDC_LEVEL_NAME 1012
- #define IDC_FRAG_LIMIT 1013
- #define IDC_TIME_LIMIT 1014
- #define IDC_MAX_PLAYERS 1015
- #define IDC_SPIN_FRAG_LIMIT 1018
- #define IDC_SPIN_TIME_LIMIT 1019
- #define IDC_LOCAL_PLAYERS 1020
- #define IDC_TEXTURE_QUALITY 1021
- #define IDC_SPIN_MAX_PLAYERS 1021
- #define IDC_TEXTURE_QUALITY_NORMAL 1022
- #define IDC_TEXTURE_QUALITY_HIGH 1023
- #define IDC_AUDIO_QUALITY_LOW 1024
- #define IDC_OBJECT_SHADOW_QUALITY 1024
- #define IDC_OBJECT_SHADOW_QUALITY_LOW 1025
- #define IDC_AUDIO_QUALITY_NORMAL 1025
- #define IDC_OBJECT_SHADOW_QUALITY_HIGH 1026
- #define IDC_AUDIO_QUALITY_HIGH 1026
- #define IDC_AVAILABLE_PLAYERS 1027
- #define IDC_AVAILABLE_CONTROLS 1028
- #define IDC_PLAYER_CREATE 1029
- #define IDC_EDIT_PLAYER_NAME 1030
- #define IDC_PLAYER_DELETE 1030
- #define IDC_WORLD_SHADOW_QUALITY 1030
- #define IDC_WORLD_SHADOW_QUALITY_NORMAL 1031
- #define IDC_EDIT_SECOND_CONTROL 1031
- #define IDC_PLAYER_CONTROLS 1031
- #define IDC_EDIT_CONTROLS 1031
- #define IDC_WORLD_SHADOW_QUALITY_HIGH 1032
- #define IDC_BUTTON_ACTIONS_LIST 1032
- #define IDC_PLAYER_APPEARANCE 1032
- #define IDC_COPY_PLAYER_CONTROLS 1033
- #define IDC_NEW_CONTROLS 1033
- #define IDC_PASTE_PLAYER_CONTROLS 1034
- #define IDC_DELETE_CONTROLS 1034
- #define IDC_CONTROLER_AXIS 1035
- #define IDC_RENAME_CONTROLS 1035
- #define IDC_INVERT_CONTROLER 1036
- #define IDC_RENAME_PLAYER 1036
- #define IDC_RELATIVE_ABSOLUTE_TYPE 1037
- #define IDC_ABSOLUTE_RADIO 1038
- #define IDC_CONTROLER_SENSITIVITY 1039
- #define IDC_EDIT_FIRST_CONTROL 1040
- #define IDC_AVAILABLE_APPEARANCES 1041
- #define IDC_SESSION_LIST 1042
- #define IDC_USE_DSOUND3D 1044
- #define IDC_AXIS_ACTIONS_LIST 1046
- #define IDC_PRESS_MESSAGE 1047
- #define IDC_CONTROLER_TYPE_T 1048
- #define IDC_CONTROLER_SENSITIVITY_T 1049
- #define IDC_DUMMY_LIST 1050
- #define IDC_AVAILABLE_PROVIDERS 1051
- #define IDC_CONSOLE_INPUT 1052
- #define IDC_CONSOLE_OUTPUT 1053
- #define IDC_BUTTON_ACTION_NAME 1054
- #define IDC_BUTTON_DOWN_COMMAND 1055
- #define IDC_BUTTON_UP_COMMAND 1056
- #define IDC_CONSOLE_SYMBOLS 1058
- #define IDC_EDIT_CONTROLS_NAME 1059
- #define IDC_COMBO_AVAILABLE_PLAYERS 1109
- #define IDC_COMBO_AVAILABLE_CONTROLS 1110
- #define ID_BUTTON_ACTION_EDIT 32772
- #define ID_BUTTON_ACTION_ADD 32773
- #define ID_BUTTON_ACTION_REMOVE 32774
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 147
- #define _APS_NEXT_COMMAND_VALUE 32776
- #define _APS_NEXT_CONTROL_VALUE 1060
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif
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