resource.h 5.5 KB

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  1. /* Copyright (c) 2002-2012 Croteam Ltd.
  2. This program is free software; you can redistribute it and/or modify
  3. it under the terms of version 2 of the GNU General Public License as published by
  4. the Free Software Foundation
  5. This program is distributed in the hope that it will be useful,
  6. but WITHOUT ANY WARRANTY; without even the implied warranty of
  7. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  8. GNU General Public License for more details.
  9. You should have received a copy of the GNU General Public License along
  10. with this program; if not, write to the Free Software Foundation, Inc.,
  11. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
  12. //{{NO_DEPENDENCIES}}
  13. // Microsoft Developer Studio generated include file.
  14. // Used by Game.rc
  15. //
  16. #define IDS_DEFAULT_ARIAL 1
  17. #define ID_FIRST_CONTROL_NONE 3
  18. #define ID_SECOND_CONTROL_NONE 4
  19. #define ID_DEFAULT 5
  20. #define ID_MOVE_CONTROL_DOWN 6
  21. #define ID_MOVE_CONTROL_UP 7
  22. #define IDD_SINGLE_PLAYER_NEW 129
  23. #define IDD_MULTIPLAYER_NEW 130
  24. #define IDD_VIDEO_QUALITY 131
  25. #define IDD_AUDIO_QUALITY 132
  26. #define IDD_MULTIPLAYER_JOIN 133
  27. #define IDD_SETTINGS_PLAYERS 134
  28. #define IDD_CREATE_PLAYER 135
  29. #define IDD_PLAYER_CONTROLS 136
  30. #define IDD_PLAYER_APPEARANCE 137
  31. #define IDD_MULTIPLAYER_OPEN_LOCAL_PLAYERS 138
  32. #define IDD_SELECT_PROVIDER_ON_JOIN 139
  33. #define IDD_CONSOLE 140
  34. #define IDR_BUTTON_ACTION_POPUP 141
  35. #define IDD_EDIT_BUTTON_ACTION 142
  36. #define IDD_RENAME_CONTROLS 143
  37. #define IDB_CURSOR_UP 144
  38. #define IDB_CURSOR_DOWN 145
  39. #define IDD_SELECT_PLAYER 177
  40. #define ID_AVAILABLE_PLAYERS 1000
  41. #define IDC_DIFICULTY_LEVEL 1001
  42. #define IDC_SESSION_NAME 1002
  43. #define IDC_SINGLE_NORMAL 1002
  44. #define IDC_SINGLE_HARD 1003
  45. #define IDC_PROVIDERS 1004
  46. #define IDC_SINGLE_EXTREME 1004
  47. #define IDC_MULTIPLAYER_NORMAL 1005
  48. #define ID_AVAILABLE_CONTROLS 1005
  49. #define IDC_MULTIPLAYER_EXTREME 1006
  50. #define IDC_CHOOSE_LEVEL 1007
  51. #define IDC_GAME_TYPE 1008
  52. #define IDC_MULTIPLAYER_EASY 1009
  53. #define IDC_MULTIPLAYER_HARD 1010
  54. #define IDC_TEAM_PLAY 1011
  55. #define IDC_LEVEL_NAME 1012
  56. #define IDC_FRAG_LIMIT 1013
  57. #define IDC_TIME_LIMIT 1014
  58. #define IDC_MAX_PLAYERS 1015
  59. #define IDC_SPIN_FRAG_LIMIT 1018
  60. #define IDC_SPIN_TIME_LIMIT 1019
  61. #define IDC_LOCAL_PLAYERS 1020
  62. #define IDC_TEXTURE_QUALITY 1021
  63. #define IDC_SPIN_MAX_PLAYERS 1021
  64. #define IDC_TEXTURE_QUALITY_NORMAL 1022
  65. #define IDC_TEXTURE_QUALITY_HIGH 1023
  66. #define IDC_AUDIO_QUALITY_LOW 1024
  67. #define IDC_OBJECT_SHADOW_QUALITY 1024
  68. #define IDC_OBJECT_SHADOW_QUALITY_LOW 1025
  69. #define IDC_AUDIO_QUALITY_NORMAL 1025
  70. #define IDC_OBJECT_SHADOW_QUALITY_HIGH 1026
  71. #define IDC_AUDIO_QUALITY_HIGH 1026
  72. #define IDC_AVAILABLE_PLAYERS 1027
  73. #define IDC_AVAILABLE_CONTROLS 1028
  74. #define IDC_PLAYER_CREATE 1029
  75. #define IDC_EDIT_PLAYER_NAME 1030
  76. #define IDC_PLAYER_DELETE 1030
  77. #define IDC_WORLD_SHADOW_QUALITY 1030
  78. #define IDC_WORLD_SHADOW_QUALITY_NORMAL 1031
  79. #define IDC_EDIT_SECOND_CONTROL 1031
  80. #define IDC_PLAYER_CONTROLS 1031
  81. #define IDC_EDIT_CONTROLS 1031
  82. #define IDC_WORLD_SHADOW_QUALITY_HIGH 1032
  83. #define IDC_BUTTON_ACTIONS_LIST 1032
  84. #define IDC_PLAYER_APPEARANCE 1032
  85. #define IDC_COPY_PLAYER_CONTROLS 1033
  86. #define IDC_NEW_CONTROLS 1033
  87. #define IDC_PASTE_PLAYER_CONTROLS 1034
  88. #define IDC_DELETE_CONTROLS 1034
  89. #define IDC_CONTROLER_AXIS 1035
  90. #define IDC_RENAME_CONTROLS 1035
  91. #define IDC_INVERT_CONTROLER 1036
  92. #define IDC_RENAME_PLAYER 1036
  93. #define IDC_RELATIVE_ABSOLUTE_TYPE 1037
  94. #define IDC_ABSOLUTE_RADIO 1038
  95. #define IDC_CONTROLER_SENSITIVITY 1039
  96. #define IDC_EDIT_FIRST_CONTROL 1040
  97. #define IDC_AVAILABLE_APPEARANCES 1041
  98. #define IDC_SESSION_LIST 1042
  99. #define IDC_USE_DSOUND3D 1044
  100. #define IDC_AXIS_ACTIONS_LIST 1046
  101. #define IDC_PRESS_MESSAGE 1047
  102. #define IDC_CONTROLER_TYPE_T 1048
  103. #define IDC_CONTROLER_SENSITIVITY_T 1049
  104. #define IDC_DUMMY_LIST 1050
  105. #define IDC_AVAILABLE_PROVIDERS 1051
  106. #define IDC_CONSOLE_INPUT 1052
  107. #define IDC_CONSOLE_OUTPUT 1053
  108. #define IDC_BUTTON_ACTION_NAME 1054
  109. #define IDC_BUTTON_DOWN_COMMAND 1055
  110. #define IDC_BUTTON_UP_COMMAND 1056
  111. #define IDC_CONSOLE_SYMBOLS 1058
  112. #define IDC_EDIT_CONTROLS_NAME 1059
  113. #define IDC_COMBO_AVAILABLE_PLAYERS 1109
  114. #define IDC_COMBO_AVAILABLE_CONTROLS 1110
  115. #define ID_BUTTON_ACTION_EDIT 32772
  116. #define ID_BUTTON_ACTION_ADD 32773
  117. #define ID_BUTTON_ACTION_REMOVE 32774
  118. // Next default values for new objects
  119. //
  120. #ifdef APSTUDIO_INVOKED
  121. #ifndef APSTUDIO_READONLY_SYMBOLS
  122. #define _APS_NEXT_RESOURCE_VALUE 147
  123. #define _APS_NEXT_COMMAND_VALUE 32776
  124. #define _APS_NEXT_CONTROL_VALUE 1060
  125. #define _APS_NEXT_SYMED_VALUE 101
  126. #endif
  127. #endif