Commit History

Author SHA1 Message Date
  Tom Tsagk ba7ee8bdc8 reorganised player logic, remove RUN and HURT states as they were not in use 5 years ago
  tomtsagk 0429f2756c player's level now affects all of his abilities, experimental values 5 years ago
  tomtsagk 5761811f63 items now increase player's level 5 years ago
  tomtsagk 536020fb00 add casting cooldown 5 years ago
  tomtsagk 4ce0c324cd organise code, add lonely win condition 5 years ago
  tomtsagk f1558259c4 add collision to a general-purpose file for organisation 5 years ago
  tomtsagk 7780ce8ed3 organise code and change ground to platform 5 years ago
  tomtsagk 4004fc6092 replaced camera with offset-system 5 years ago
  tomtsagk 9db2687ff6 players going to deep in the water are now drown and unable to move 5 years ago
  tomtsagk f91cd9292d add bump when attacking another player, organised collisions 5 years ago
  Tom Tsagk ee287a6891 attack now affects other players 5 years ago
  Tom Tsagk 96db255f2e code organisation, experiment with anonymous enums 5 years ago
  Tom Tsagk 432ac33f15 add player's atttack, now collides only with map 5 years ago
  Tom Tsagk f1de2bb350 implement which direction the player looks at 5 years ago
  Tom Tsagk ebcc9d7910 rename and organise game_player 5 years ago
  Tom Tsagk 85179c412a organised player's struct to use states 5 years ago
  Tom Tsagk d0b96d9a78 improved casting 5 years ago
  Tom Tsagk db918d10e4 add simple character animations (with template graphics) 5 years ago
  Tom Tsagk 69747fe12e add a cpu player and basic ai 5 years ago
  Tom Tsagk 43787e09de add ability to change map's platform's height, add player's ability to influence them 5 years ago
  Tom Tsagk 4f848723ee add camera effect 5 years ago
  Tom Tsagk 5ef065fe97 add proper interaction between player and map 5 years ago
  Tom Tsagk 98675b5c10 first map implementation 5 years ago
  Tom Tsagk 91f4acfcbd init commit, player speed and gravity working 5 years ago