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avdl_assetManager.h
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9a5e5c8048
Add support for android screen orientation through asset manager
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3 vuotta sitten |
avdl_cengine.h
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a247aa4dce
Initial implementation of replacing `lex` and `yacc`
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3 vuotta sitten |
avdl_data.h
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a65b9ee7a1
Add save/load functionality on android too
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3 vuotta sitten |
avdl_shaders.h
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23be83160d
Add new object for shared `avdl_program`
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3 vuotta sitten |
dd_async_call.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_dynamic_array.h
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9a5e5c8048
Add support for android screen orientation through asset manager
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3 vuotta sitten |
dd_filetomesh.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_fov.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_game.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_gamejolt.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_image.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_json.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_log.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_math.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_matrix.h
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65bfa0fe51
Re-instate now optimised font shaders, some organisation here and there
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3 vuotta sitten |
dd_mesh.h
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7d1f54a505
Implement initial design of `avdl_assetManager`, which loads assets in the background. Currenly only for android
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3 vuotta sitten |
dd_meshColour.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_meshTexture.h
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fc1fa6f002
Minor changes for custom shaders
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3 vuotta sitten |
dd_mouse.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_opengl.h
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9a5e5c8048
Add support for android screen orientation through asset manager
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3 vuotta sitten |
dd_sound.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_string3d.h
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4788543be5
Add ability to render text with width limit
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3 vuotta sitten |
dd_vec2.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_vec3.h
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7d1f54a505
Implement initial design of `avdl_assetManager`, which loads assets in the background. Currenly only for android
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3 vuotta sitten |
dd_vec4.h
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6e41b5cae2
Add `cengine` build-in to the compiler
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3 vuotta sitten |
dd_world.h
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5024a1041e
Add ability to start new world before loading is over
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3 vuotta sitten |