Historique des commits

Auteur SHA1 Message Date
  Tom Tsagk a84e42d2b2 Print semicolons for statements in functions too il y a 3 ans
  Tom Tsagk cef3301212 Better parse for statements within calculations il y a 3 ans
  Tom Tsagk a787f168c6 Add `asset` command back, make variables that own other objects find them properly within parent classes il y a 3 ans
  Tom Tsagk f30294797e Make defining parent class optional, lexer now parses negative numbers, fix a bug when reporting the filename currently parsed il y a 3 ans
  Tom Tsagk 2231ce0563 Update lexer with `peek` instead of `rewind` functionality, replaced all instances il y a 3 ans
  Tom Tsagk 288d1e5871 Minor cleanup of unused code il y a 3 ans
  Tom Tsagk 342d159f4d Add support for included files, function calls from classes, `fade` is now compilable again il y a 3 ans
  Tom Tsagk ca13652930 Add better support for classes, and initial support for class function il y a 3 ans
  Tom Tsagk f706d68c77 Re-implement part of the final parser of the ast tree il y a 3 ans
  Tom Tsagk 32a50201ad Add more detailed error checking, improved semantic analysis a bit il y a 3 ans
  Tom Tsagk 6d7cf51ea6 Re-implement lexer to be only responsible for tokenizing source il y a 3 ans
  Tom Tsagk 549a96247c Remove all `lex` and `yacc` references il y a 3 ans
  Tom Tsagk a247aa4dce Initial implementation of replacing `lex` and `yacc` il y a 3 ans
  Tom Tsagk 236f509fa4 Check for member of struct through all parents il y a 3 ans
  Tom Tsagk 0f1cbaeeb3 Compiler now detects when variable is not member of struct, add new sample to show how to save/load data il y a 3 ans
  Tom Tsagk fc1fa6f002 Minor changes for custom shaders il y a 3 ans
  Tom Tsagk 922526513d Temporarily disable logs il y a 3 ans
  Tom Tsagk 9a5e5c8048 Add support for android screen orientation through asset manager il y a 3 ans
  Tom Tsagk d42e91dc60 Ensure that on android, audio keeps playing. Including screen orientation, minimizing/resuming, multi tasking, and closing the game il y a 3 ans
  Tom Tsagk 27caa6c7ef Re-add sounds on android, also ditched `jniEnv` in favour of getting it through `jvm` instead il y a 3 ans
  Tom Tsagk 5024a1041e Add ability to start new world before loading is over il y a 3 ans
  Tom Tsagk a72a5f3305 Reactivate detection for onPause and onDestroy for android il y a 3 ans
  Tom Tsagk 7d1f54a505 Implement initial design of `avdl_assetManager`, which loads assets in the background. Currenly only for android il y a 3 ans
  Tom Tsagk 92aa5d8be6 Better support for pause/resume on android, apart from textures il y a 3 ans
  Tom Tsagk a65b9ee7a1 Add save/load functionality on android too il y a 3 ans
  Tom Tsagk 9f09484845 Ensure that both the compiler and the main engine are build using `make` il y a 3 ans
  Tom Tsagk d0554100e2 Saving/loading can now be done on external directories with `--avdl-save-dir <directory>`, il y a 3 ans
  Tom Tsagk 94cccd9558 Update `README` with general details il y a 3 ans
  Tom Tsagk 32d498f419 Add ability to locate and edit uniforms in shaders il y a 3 ans
  Tom Tsagk 0fa60e13a5 Remove submodule, not used anymore il y a 3 ans